Description
Electronic Arts creates entertainment on a higher level that inspires players and fans around the world. Here, everyone is part of the story, a community where we communicate and collaborate with each other globally. A place where creativity flourishes, new perspectives are welcomed, and ideas are important. A team where we together bring the games to life.
EA SPORTS is one of the most iconic brands in entertainment - connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.
The EA SPORTS UFC franchise offers the electrifying spectacle and entertainment of MMA for over 20 million players across the globe. It delivers fluid and responsive mixed martial arts through inventive gameplay technology. Located in Vancouver, British Columbia, the EA SPORTS UFC team is on a mission to become the world's greatest fighting game. If you're passionate about building immersive digital entertainment, this is the role of a lifetime. This team works 3 days/week onsite in our Burnaby studio.
Your Responsibilities:
The Technical Artist plays a critical role in advancing how our teams deliver world-class experiences. Reporting to the Technical Art Director, you'll be responsible for helping drive quality at scale, owning runtime performance and optimization across multiple platforms. You'll collaborate closely with our rendering engineers and art leads to build, test, refine and debug anything that comes between that perfect blend of visual quality and high performance.
Candidates may come from Art, Design, Mathematics, Engineering, or Computer Science, but you must be comfortable operating at the intersection of creativity and technology. Most importantly, you bring a genuine curiosity and enthusiasm for emerging technologies like Generative AI and Machine Learning and their transformative capabilities.
Your Qualifications:
- At least 5+ years of games production experience
- A bachelor's degree (or equivalent experience) in a related field.
- Effective at communicating with different audiences: artists, engineers, managers.
- Proficient in visual (e.g. Shader Graphs, Blueprints) or textual (Python, C#) scripting/programming (C++ is a bonus but is not required).
- Proficient with graphics debuggers/profilers (PIX, RenderDoc) and memory/runtime resource management
- A solutions-provider, especially as it pertains to testing and debugging technical issues.
- Experience with asset optimization challenges/techniques.
- A willingness to jump into the unknown and solve new problems to resolve technical challenges and limitations.
- Proficiency with commercial game engines/editors like Unity/Unreal is a plus.
- Experience in utilizing AI-assisted development tools (e.g. coding agents) to rapid prototype, accelerate execution and automate workflows, with the ability to critically review and validate AI-generated code.
- A Passion for Games!
Benefits:
We take a comprehensive approach to our benefits program, focusing on physical, emotional, economic, and career well-being to support a balanced life. Our packages are tailored to meet local needs and may include health insurance, mental wellness support, retirement savings, paid time off, family leave, free games, and more.