Description
Electronic Arts is looking for a Development Manager to lead the art team in delivering game features and assets on time and within budget.
The Development Manager will oversee the project schedule, hiring, and manage the team to achieve a high standard.
Responsibilities:
- Manage a development team consisting of Artists, Software Engineers, and external partners.
- Anticipate bottlenecks, provide management escalation, project prioritization, make trade-offs, balance needs versus technical constraints, and promote initial partner deployments.
- Focus on the immediate team and identify team issues, and suggest solutions related to execution goals.
- Ensure each project setup meets the specifications of the Studio with regular status reporting and capacity plan updates.
- Establish engagement processes using Jira to ensure all workflows are clearly defined, processes are documented, and staff are trained in expectations.
- Partner with Production, QV, Art Directors to ensure game quality targets are met.
Qualifications:
- 3+ years of Project Management or Project Lead Experience with production lifecycles, processes, and project planning.
- Bachelor's degree in a related field, such as Computer Science, Game Development, or Business.
- Experience in a Scrum/Agile software development environment.
- Proven track record using Jira and Jaas to manage concurrent projects.
- Experience working with expansive teams, mediation, and conflict resolution.
- Experience managing Outsource vendors and remote teams is considered an asset.
- Experience in feature or asset production is beneficial.
Electronic Arts offers a comprehensive benefits package, including physical, emotional, financial, work-life, and collective well-being programs.
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting:
https://jobs.ea.com/it_IT/careers/JobDetail/Development-Manager/216469