Description
Electronic Arts打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。
PC Product Producer - EA SPORTS™ FC
Vancouver, Canada
EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.
Building on an incredible 30 year foundation, we’re redefining football with EA SPORTS FC - a genre-leading ecosystem of interactive experiences, bringing a global community of football fans closer to The World's Game. Together, we’re taking the largest football club in the world to new heights – and this is just the beginning! With more opportunity than ever to innovate and create new, authentic experiences that bring joy, inclusivity, and immersion to fans everywhere, we invite you to join us as we pioneer the future of football with EA SPORTS FC, and welcome everyone to the club!
We are looking for an experienced Producer to lead the PC program across Core technology teams that power EA SPORTS FC. You will operate at the heart of the franchise, supporting foundational systems, rendering, tools, and technical pipelines that fuel the entire game.
We ask that you have production leadership combined with solid technical fluency in PC performance, optimization, and platform complexity. You will bring structure to technical programs, partner with engineering and rendering leadership, and meet performance, stability, and scalability goals across a large, multi-team development environment.
Responsibilities:
- Lead the PC program across FC, establish & maintain the PC roadmap, setting priorities, ensuring agreement, execution, and visibility across partner teams.
- Guide PC performance quality by working with engineering and QV to meet performance targets and ensure a smooth player experience.
- Partner with discipline directors and technical leadership to balance visual quality, feature ideas, scope, and schedule.
- Identify technical risks early, especially related to performance, scalability, and platform constraints, and guide mitigation plans.
- Coordinate cross-team dependencies affecting Core systems and ensure execution remains on track through milestones.
- Support data-informed decision-making using telemetry, performance captures, and profiling outputs.
- Establish clear communication channels for surfacing performance health, technical debt, and long-term investment needs.
- Improve production workflows that support technical teams, allowing efficient delivery of foundational work.
- This would be a Hybrid role working out of our EAV Studio
- You would report directly to the Core team Line Producer
Qualifications:
- 5+ years of experience in game production, with time supporting technical, engine, rendering, or platform teams.
- Demonstrated experience driving production for PC-focused programs, including performance optimization and hardware variability.
- Experience partnering with rendering engineers, systems engineers, and technical artists in a AAA environment.
- Experience managing complex cross-team dependencies and technical roadmaps.
- Risk management, prioritization, and partner agreement.
- Experience using performance metrics, profiling tools, and telemetry data to inform production decisions.
- Experience shipping and supporting a large-scale or live service PC title.
- Familiarity with modern rendering pipelines, optimization workflows, and performance certification standards.
- Experience managing technical debt programs alongside feature development.
- Prior people management experience leading other producers or project managers.
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