Description
As a Senior Tools Developer at Electronic Arts, you will own the development of asset pipeline tools for Apex Legends. You will design and improve systems that support content creation, packaging, and delivery. You will partner with engine, rendering, and content teams to streamline workflows, improve reliability, and enable teams to build high-quality player experiences efficiently.
Responsibilities:
- Design and maintain asset pipeline tools and core systems
- Build scalable solutions for asset compilation and packaging
- Optimize workflows for reliability, speed, and usability
- Collaborate with engine, rendering, and content teams
- Resolve toolchain issues and manage technical debt
- Implement automated testing and continuous integration
- Mentor developers through reviews and technical guidance
Qualifications:
- 8+ years developing tools or engine systems for games
- Strong C++ experience in production environments
- Experience building or supporting asset pipelines
- Familiarity with asset compilation and packaging systems
- Experience working with large codebases and pipelines
- Understanding of game engine architecture and editor workflows
- Experience improving performance and reliability of tools
Benefits:
- Comprehensive benefits package, including medical insurance, mental wellbeing support, pension plan, paid time off, family leave, free games, and more
- Flexible work arrangements, including hybrid work model
- Opportunities for growth and professional development
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting:
https://jobs.ea.com/es_ES/careers/JobDetail/Senior-Tools-Developer-Apex-Legends/212777