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Electronic Arts

Experience Designer, Handheld Experiences - EA SPORTS™ FC

Electronic Arts
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hybrid senior full-time Vancouver, British Columbia

First indexed 6 Sept 2026

Description

Electronic Arts creates next-level entertainment experiences that inspire players and fans worldwide. As one of the largest sports entertainment platforms in the world, EA SPORTS FC is redefining football with genre-leading interactive experiences, connecting a global community of fans to The World's Game through innovation and unrivaled authenticity.

You will own the end-to-end player experience for your features, from concept through ship: flows, wireframes, high-fidelity design, motion and haptic direction, and support through implementation. You will leverage and contribute to an established FC Design System, extending it for handheld context.

Key qualifications:

  • 3+ years designing shipped, player-facing interfaces for games or interactive entertainment, mobile, console or handheld.
  • Touch-first interaction design: direct manipulation, a coherent gesture vocabulary, thumb reach and grip zones, targets sized for fingers rather than cursors, scroll and drag physics with real weight, and immediate feedback in a world that has no hover state.
  • Strong visual craft, with evidence in your portfolio: typography, grid and layout, spacing and hierarchy, and color used to carry state and meaning rather than decoration.
  • Design system fluency. You can build and document a component with its variants and states, make it scale across screen contexts, and articulate when a pattern should be reused, extended, or deliberately broken.

Responsibilities:

  • Own the end-to-end player experience for your features, from concept through ship.
  • Leverage & contribute to an established FC Design System, extending it for handheld context.
  • Define input models and navigation paths for touch and platform-specific input, and make the transitions between them feel seamless.
  • Prototype and evaluate on hardware early and often.
  • Partner with game designers, producers, engineers, research, and product managers to make the feel of the interface a shared, deliberate outcome.

Nice to have:

  • Shipped a title on handheld platforms (ex: Mobile, Switch 1/2, ROG Ally, MSI Claw, Steam Deck)
  • Hands-on experience with Unity, Unreal/UMG, or a proprietary UI framework, enough to prototype in-engine or reason about what is implementable.
  • Experience with diegetic or in-world UI
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting: https://jobs.ea.com/fi_FI/careers/JobDetail/Experience-Designer-Handheld-Experiences-EA-SPORTS-FC/215926