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Electronic Arts

Environment Art Intern

Electronic Arts
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hybrid entry internship Stockholm, Stockholm County

First indexed 7 Oct 2026

Description

Electronic Arts is seeking an Environment Art Intern to join their team at DICE Stockholm. As an intern, you will be part of a 6-month program starting in late January 2027, working hybrid with a minimum of 3 days onsite.

The internship involves completing the DICE Environment Art onboarding program, creating 3D art for Battlefield game environments using Maya, ZBrush, and the Substance suite. You will also collaborate with the team in stand-ups, playtests, and art review meetings.

Responsibilities:

  • Complete the DICE Environment Art onboarding program
  • Build props, architecture, set dressings, and terrain using Maya, ZBrush, and the Substance suite
  • Plan, estimate, and implement your work, taking ownership of your learning and progress
  • Collaborate with the team in stand-ups, playtests, and art review meetings

Requirements:

  • Experience creating 3D art with Maya, ZBrush, and the Substance suite
  • Experience deconstructing real-world references to achieve photorealism in environment art
  • Experience working with performance constraints and efficient asset creation for real-time environments
  • Experience collaborating in team settings

Benefits:

  • Healthcare coverage
  • Mental well-being support
  • Retirement savings
  • Paid time off
  • Family leaves
  • Complimentary games
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting: https://jobs.ea.com/en_US/careers/JobDetail/Environment-Art-Intern/216298