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Electronic Arts

Client Engineer - Pipeline/Tools

Electronic Arts
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hybrid senior full-time Shanghai

First indexed 23 Sept 2026

Description

Electronic Arts creates entertainment, inspiring players and fans worldwide. As one of the largest sports entertainment platforms, EA SPORTS FC is redefining football with genre-leading interactive experiences.

The FC Mobile Shanghai Studio is seeking a Pipeline/Engine Software Engineer to join the team for the FC Mobile project. You will report to the Lead Engineer.

Responsibilities:

  • Develop software tools for mobile game development
  • Integrate tools and third-party packages with existing development pipelines and engines
  • Troubleshoot and resolve issues related to pipeline tools and engines
  • Provide design, implementation, usage documentation, and training

Qualifications:

  • Minimum 3 years of experience with C/C++ programming language
  • Minimum 3 years of experience in game engine/client, pipeline tool development
  • Understanding of data structure, software architecture, and design patterns
  • Proficiency in Python and C#
  • Experience in mobile systems and app development
  • Working knowledge of SQL query and database
  • Familiarity with CI/CD platforms, such as Jenkins or TeamCity

Electronic Arts offers comprehensive benefit programs, including physical, emotional, financial, professional, and social well-being support.

This listing is enriched and indexed by YubHub. To apply, use the employer's original posting: https://jobs.ea.com/pl_PL/careers/JobDetail/216153-Pipeline-Engineer-II/216153