Description
Anduril Industries is a defense technology company with a mission to transform U.S. and allied military capabilities with advanced technology.
As a Mission Software Engineer - Undersea Reconnaissance & Strike, you will be responsible for debugging and fixing issues in the codebase, working closely with the team to resolve problems and improve the system.
Responsibilities:
- Take a field-reported anomaly and figure out what subsystem it's actually in
- Reproduce the issue for real
- Use metrics and log infrastructure to reconstruct system state
- Confirm the fix in a simulated environment
- Write the fix in the relevant language
- Write down root cause and fix for every issue closed
Requirements:
- Real experience debugging code under time pressure
- Comfort in at least two of Rust, modern C++, Python, Go
- Systems-debugging instincts
- Exposure to observability tooling
- Linux and systems fluency
Nice to have:
- Robotics middleware experience
- Simulation-in-the-loop or hardware-in-the-loop test setups
- CI/CD and versioned deployment experience
- On-call or field-support experience
This is a real entry point, not a holding pen. Do this well and you'll know more of the stack than most people who joined doing greenfield feature work , and that's exactly who ends up owning subsystems and driving roadmap next.
The salary range for this role is $166,000-$220,000 USD per year.
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting:
https://job-boards.greenhouse.io/andurilindustries/jobs/5226471007