Description
Electronic Arts is seeking a Senior Technical Artist to join their EA SPORTS FC Mobile Shanghai team. As a Senior Technical Artist, you will drive asset development by defining how EA's internal game engines enable high-quality content production through pipelines and toolchains.
Responsibilities:
- Lead the development of in-game visual features and platform-specific performance management and algorithm optimization
- Collaborate with Technical Directors and Art Directors to provide tools and best-practice guidance to support project vision
- Define and own content creation standards, including data structures, naming conventions, and technical specifications
- Work with engineers, artists, and designers to define performance management and asset validation metrics and workflows
- Resolve complex technical issues and analyze and optimize content to achieve required performance and visual quality
- Lead content reviews and provide technical direction and feedback to artists
- Maintain, extend, and evolve the engine and art toolchain based on project requirements
Qualifications:
- 5+ years of experience
- Experience with Unreal Engine or Unity
- Bachelor's degree or above in a related field
- Good at working with artists, engineers, and management from different professional backgrounds
- Experience with 3D art pipelines and tools, including modeling, level building, and node-based systems
- Familiar with Perforce or Git
- Experience in technical debugging and performance optimization
- Proficient in scripting languages such as Python, C#, or Lua
- HLSL / GLSL shader skills and solid graphics fundamentals
- Experience with C++ development and GPU programming
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting:
https://jobs.ea.com/fi_FI/careers/JobDetail/216152-Sr-Technical-Artist/216152