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Electronic Arts

Software Engineer - Jenkins

Electronic Arts
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hybrid senior full-time Guildford, Surrey

First indexed 12 Aug 2026

Description

Electronic Arts creates higher levels of entertainment, inspiring players and fans worldwide. The Development and Release Engineering team (DRE) at EA is seeking a Software Engineer to focus on build support, working with Maxis teams globally.

You will assist with build and release automation, configuration management, and system maintenance. This is a hybrid role requiring three days of work in the Guildford office per week.

Responsibilities:

  • Collaborate with game teams to ensure automation reliability
  • Maintain system health across multiple repositories
  • Provide troubleshooting support for automation infrastructure
  • Report task status and failure incidents
  • Document issues and solutions to improve processes

Qualifications:

  • 3+ years of software development experience
  • 3+ years of experience with infrastructure as code tools (e.g., Terraform, Docker)
  • Experience with build orchestration (e.g., Jenkins, Pipeline, CI/CD)
  • Familiarity with Perforce and Git
  • Debugging strategies
  • Experience with Python and scripting languages
  • Distributed systems experience

Electronic Arts offers comprehensive benefits, including physical, emotional, financial, career, and community wellness programs. The company values adaptability, resilience, creativity, and curiosity.

This listing is enriched and indexed by YubHub. To apply, use the employer's original posting: https://jobs.ea.com/zh_CN/careers/JobDetail/Software-Engineer/214027