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Electronic Arts

Lead Client Engineer - Engine

Electronic Arts
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hybrid senior full-time Shanghai

First indexed 7 Aug 2026

Description

We are seeking a Lead Client Engineer - Engine to join our EA SPORTS FC Mobile Shanghai team. As a Lead Client Engineer - Engine, you will use and enhance existing game engines by developing on top of the current framework, improving functionality and performance.

Responsibilities:

  • Conduct in-depth research into mobile platform engine architectures, infrastructure, and primary technologies to support cross-platform development.
  • Enhance and debug game performance across all mobile platforms; use the existing toolchain to engineer new tools and improve current ones, steadily driving development efficiency.
  • Oversee the daily management and team-building of the engine team, unlock team potential, and foster a stable, cohesive team environment.
  • Direct project planning and task management for the engine team, while driving seamless collaboration and communication between teams.

Qualifications:

  • 5+ years of experience in game client or engine development, with at least 2 years of hands-on experience managing a multi-person technical team.
  • Proficiency in C/C++ programming and debugging, with the capability to steer the technical direction of the engine team.
  • Demonstrated expertise in toolchain development and core engine optimization.
  • Familiar with Agile development methodologies and proficient in project management and knowledge-sharing tools such as Jira and Confluence.
  • Good at communication and the ability to coordinate across multiple departments.
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting: https://jobs.ea.com/ro_RO/careers/JobDetail/Lead-Engineer/213182