Description
We are seeking a Lead Client Engineer - Engine to join our EA SPORTS FC Mobile Shanghai team. As a Lead Client Engineer - Engine, you will use and enhance existing game engines by developing on top of the current framework, improving functionality and performance.
Responsibilities:
- Conduct in-depth research into mobile platform engine architectures, infrastructure, and primary technologies to support cross-platform development.
- Enhance and debug game performance across all mobile platforms; use the existing toolchain to engineer new tools and improve current ones, steadily driving development efficiency.
- Oversee the daily management and team-building of the engine team, unlock team potential, and foster a stable, cohesive team environment.
- Direct project planning and task management for the engine team, while driving seamless collaboration and communication between teams.
Qualifications:
- 5+ years of experience in game client or engine development, with at least 2 years of hands-on experience managing a multi-person technical team.
- Proficiency in C/C++ programming and debugging, with the capability to steer the technical direction of the engine team.
- Demonstrated expertise in toolchain development and core engine optimization.
- Familiar with Agile development methodologies and proficient in project management and knowledge-sharing tools such as Jira and Confluence.
- Good at communication and the ability to coordinate across multiple departments.
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting:
https://jobs.ea.com/ro_RO/careers/JobDetail/Lead-Engineer/213182