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Electronic Arts

Associate Environment Artist

Electronic Arts
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onsite entry full-time Kuala Lumpur, Wilayah Persekutuan Kuala Lumpur

First indexed 9 Sept 2026

Description

The Associate Environment Artist is an entry-level individual contributor supporting the creation, refinement, and delivery of high-quality environment art assets for interactive entertainment products.

Responsibilities:

  • Create environment art assets based on established briefs, concepts, references, and project standards.
  • Develop assets such as architecture, props, terrain elements, set dressing, materials, and environmental details.
  • Incorporate feedback throughout the asset development process.
  • Implement completed assets into the game engine using established workflows.
  • Ensure assets meet established visual, technical, and performance requirements with support from senior team members.
  • Maintain organized source files and follow project naming, folder, and version-control standards.

Required Qualifications:

  • 0–2 years of professional experience in game development, interactive media, or a related field.
  • Portfolio demonstrating foundational ability in creating real-time 3D environment assets.
  • Working knowledge of one or more industry-standard 3D content creation tools such as Maya, 3ds Max, or Blender.
  • Familiarity with texturing and material creation tools such as Substance Painter, Substance Designer, Photoshop, or equivalent.
  • Experience with real-time asset creation.
  • A passion for learning.
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting: https://jobs.ea.com/en_US/careers/JobDetail/Associate-Environment-Artist/216056