Description
As a Systems Software Engineer, you will help push our primary systems and shared engine into the future. Our systems engineers maintain a broad view of the game and engine systems and look for ways to improve performance, utility, and capabilities for our players and workflow enhancements to our development team.
You will work with design and other engineers to provide feedback and then create clear and estimable technical designs. You provide tested and high-quality technical implementations that meet requirements. You have awareness of how technical implementation impacts performance and memory budgets. You look for ways to increase team efficiency through tooling or workflow enhancements. You contribute to core EA technologies in an architecturally sound way to promote collaborative development efforts.
Responsibilities:
- Work with design and other engineers to provide feedback and create technical designs
- Provide tested and high-quality technical implementations
- Be aware of how technical implementation impacts performance and memory budgets
- Look for ways to increase team efficiency
- Contribute to core EA technologies
Qualifications:
- Experience with C++ language, best practices, and architectural considerations
- Experience with parallel programming considerations, resource management, and hardware architecture
- Experience in engine development
- 3 years of experience with C++
- Understanding of x86 assembly
- Experience with performance and memory profiling tools
- Experience in embedded systems
- Experience in job-based architectures
- Communicate well with non-technical partners