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Electronic Arts

Game Design Director

Electronic Arts
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hybrid senior full-time Los Angeles, California

First indexed 7 Aug 2026

Description

Electronic Arts creates next-level entertainment experiences that inspire players and fans worldwide. Everyone is part of the story here, part of a connected community across the globe. This is a place where creativity thrives, new perspectives are welcomed, and ideas matter. One team where everyone is involved in the games.

Battlefield is a storied franchise renowned for uncompromising combat gameplay and all-out warfare for over two decades. With 100 million players and 5 billion hours played, Battlefield Studios is defining the future of the first-person shooter with the biggest launch in franchise history, Battlefield 6, and the beginning of a new era with Battlefield REDSEC.

We are looking for a Game Design Director who defines and drives the overall gameplay direction, ensuring the quality of gameplay systems, mechanics, and player interactions within the game.

Responsibilities

  • Establish gameplay design vision and standards
  • Deliver fun, engaging, and balanced gameplay experiences
  • Partner with Creative and Product leadership to establish a prioritized roadmap
  • Drive the design group to deliver high-quality features on schedule
  • Align design direction with established creative and product goals
  • Support the production team in effective feature scoping
  • Provide direction and mentorship to design leads and their teams
  • Establish repeatable design processes for rapid development in a live service environment
  • Implement a unified gameplay vision across all live service seasons
  • Empower creative leadership with clear design requirements for their respective areas

Requirements

  • Experience directing multiplayer AAA FPS titles
  • Extensive background in live service operations
  • Design mastery of combat, gunplay, and progression systems
  • Proficiency in game mode design (Battle Royale or similar)
  • Success in leading design teams and directors
  • Experience communicating directly with player communities
  • Ability to drive design direction through clear communication and influence
  • Capability to provide frameworks and guardrails while allowing creative freedom
  • Skill in mobilizing multi-disciplinary lead groups toward a single direction
  • Effective collaboration with other discipline directors to deliver on game vision
  • Ability to translate high-level direction into actionable design priorities
  • Proficiency in translating player data and feedback into design pivots
  • Proven track record leading design during the live operation of a game
This listing is enriched and indexed by YubHub. To apply, use the employer's original posting: https://jobs.ea.com/ms_MY/careers/JobDetail/Game-Design-Director/214955