Description
Electronic Arts creates next-level entertainment experiences that inspire players and fans worldwide. Everyone is part of the story here, part of a connected community across the globe. This is a place where creativity thrives, new perspectives are welcomed, and ideas matter. One team where everyone is involved in the games.
Battlefield is a storied franchise renowned for uncompromising combat gameplay and all-out warfare for over two decades. With 100 million players and 5 billion hours played, Battlefield Studios is defining the future of the first-person shooter with the biggest launch in franchise history, Battlefield 6, and the beginning of a new era with Battlefield REDSEC.
We are looking for a Game Design Director who defines and drives the overall gameplay direction, ensuring the quality of gameplay systems, mechanics, and player interactions within the game.
Responsibilities
- Establish gameplay design vision and standards
- Deliver fun, engaging, and balanced gameplay experiences
- Partner with Creative and Product leadership to establish a prioritized roadmap
- Drive the design group to deliver high-quality features on schedule
- Align design direction with established creative and product goals
- Support the production team in effective feature scoping
- Provide direction and mentorship to design leads and their teams
- Establish repeatable design processes for rapid development in a live service environment
- Implement a unified gameplay vision across all live service seasons
- Empower creative leadership with clear design requirements for their respective areas
Requirements
- Experience directing multiplayer AAA FPS titles
- Extensive background in live service operations
- Design mastery of combat, gunplay, and progression systems
- Proficiency in game mode design (Battle Royale or similar)
- Success in leading design teams and directors
- Experience communicating directly with player communities
- Ability to drive design direction through clear communication and influence
- Capability to provide frameworks and guardrails while allowing creative freedom
- Skill in mobilizing multi-disciplinary lead groups toward a single direction
- Effective collaboration with other discipline directors to deliver on game vision
- Ability to translate high-level direction into actionable design priorities
- Proficiency in translating player data and feedback into design pivots
- Proven track record leading design during the live operation of a game