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Electronic Arts

Audio Software Engineer - EA SPORTS™ UFC

Electronic Arts
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hybrid senior full-time Vancouver, British Columbia

First indexed 26 Aug 2026

Description

As an Audio Software Engineer on the EA SPORTS™ UFC team, you will develop audio features, tools, and workflows with Audio Artists, Designers, and Engineers.

Responsibilities:

  • Build, test, debug, and maintain real-time audio features and systems.
  • Improve tools and pipelines for the Audio team.
  • Investigate defects and optimize memory, CPU use, and runtime performance.
  • Collaborate across teams to deliver high-quality audio experiences.

Qualifications:

  • 3+ years of C++ development experience.
  • Experience with real-time, performance-sensitive, or game systems.
  • Understanding of object-oriented design, memory management, multithreading, and debugging.
  • Ability to maintain internal and third-party technology in complex codebases.
  • Familiarity with audio technology, game development, PC, or console platforms is a plus.
  • Curiosity about AI-assisted tools and critical validation of generated output.

Electronic Arts offers a comprehensive benefits package, including medical insurance, mental health support, retirement savings, paid time off, family leave, and free games.

This listing is enriched and indexed by YubHub. To apply, use the employer's original posting: https://jobs.ea.com/ko_KR/careers/JobDetail/Audio-Software-Engineer-EA-SPORTS-UFC/215824