Description
Electronic Arts creates exceptional entertainment experiences that inspire players and fans worldwide. EA SPORTS is one of the world's leading sports entertainment brands, known for top-selling video game franchises and award-winning interactive technology.
As a Level Artist on the EA SPORTS FC team, you will work on creating high-quality benchmark content, from individual assets to levels, sets, or stadiums/arenas and complex worlds. You will collaborate closely with Art Direction and Environment Leads to develop both the visual and gameplay experiences.
Your responsibilities include:
- Creating high-quality benchmark content
- Creating and maintaining schematic and logic-based hook-ups for level environments
- Set dressing locations to convey depth and storytelling
- Deconstructing concept art, reference imagery, and style guides into efficient asset lists
- Participating in the level building process from initial grey-block rapid layout to final assets
- Breaking down tasks, assembling reference material, and overseeing the work of internal and external artists
- Troubleshooting and creating workflows and documentation
- Collaborating with other Artists, Tech Artists, and Leads
- Integrating assets into the game to ensure they fit seamlessly into the design and style
To qualify, you need:
- 3 or more years of production experience with asset creation and overseeing entire levels
- Expert knowledge of Maya or similar 3D modeling software
- Exceptional asset creation abilities
- Experience working methodically from initial grey-block through to final assets
- Strong sense of proportion, scene composition, and lighting
- Experience working with content-driven game engines
- High fidelity modeling skills and ability to paint photorealistic surfaces
We offer a salary range of $92,900 - $129,200 CAD, depending on location. In Canada, we also offer a package of benefits including vacation time, sick time, and extended health/dental/vision coverage.