# Senior Gameplay Animator [Tom Clancy's The Division 3]

**Company**: Ubisoft
**Location**: Malmö, Skåne County
**Experience**: senior
**Job type**: full-time
**Category**: Game Development
**Industry**: Technology

**Apply**: https://jobs.smartrecruiters.com/Ubisoft2/744000156341980-senior-gameplay-animator-tom-clancy-s-the-division-3-?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply
**Canonical**: https://yubhub.co/jobs/job_ffe00d39-179

## Description

Massive Entertainment is a world-leading AAA studio located in Malmö, Sweden and part of the Ubisoft family.

As a Senior Gameplay Animator, you'll work at the intersection of animation, technology, and gameplay to create responsive, immersive, and believable character experiences.

Responsibilities:

- Create high-quality gameplay animation using both motion capture and keyframe techniques.

- Build, implement, and maintain gameplay animation systems in Snowdrop.

- Partner with Design, Code, Technical Animation, and Technical Art to deliver compelling gameplay experiences.

- Drive animation features from concept and prototyping through implementation and polish.

- Continuously explore new tools, techniques, and workflows that push animation quality forward.

- Lead and direct motion capture shoots when needed.

- Mentor and support fellow animators through collaboration, feedback, and knowledge sharing.

Qualifications:

- Professional gameplay animation experience, with a strong focus on gameplay systems.

- A solid understanding of the wider game development process, including previous experience shipping a AAA or AA title.

- Experience implementing animation in a game engine, including state machines, blend trees, and gameplay-driven animation systems.

- Experience creating animation for third-person action gameplay, for either player characters or NPCs.

- Strong understanding of motion capture and realistic keyframe animation workflows.

- Experience creating believable weapon handling and combat animations.

- Proficiency in MotionBuilder, Maya, or equivalent DCC software.

- Strong communication and collaboration skills.

Is a plus if you have:

- Experience with Snowdrop or similar proprietary game engines.

- Familiarity and/or interest with The Division franchise.

- Experience directing or supporting motion capture shoots.

## Skills

### Required
- gameplay animation
- motion capture
- keyframe animation
- Snowdrop
- MotionBuilder
- Maya
- animation systems
- game engine
- state machines
- blend trees
- gameplay-driven animation systems
- third-person action gameplay
- weapon handling
- combat animations
- communication
- collaboration

### Nice to have
- The Division franchise
- motion capture shoots

---

Source: [Apply at jobs.smartrecruiters.com](https://jobs.smartrecruiters.com/Ubisoft2/744000156341980-senior-gameplay-animator-tom-clancy-s-the-division-3-?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply)
