# Concept Artist (Characters) - EA SPORTS FC

**Company**: Electronic Arts
**Location**: Vancouver, British Columbia
**Work arrangement**: hybrid
**Experience**: mid
**Job type**: temporary
**Category**: Design
**Industry**: Technology
**Ticker**: EA
**Wikidata**: https://www.wikidata.org/wiki/Q173941

**Apply**: https://jobs.ea.com/it_IT/careers/JobDetail/Concept-Artist-Characters-EA-SPORTS-FC/215659?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply
**Canonical**: https://yubhub.co/jobs/job_fb469f00-d47

## Description

Electronic Arts is seeking a Concept Artist (Characters) to join the EA SPORTS FC team in Vancouver, British Columbia, Canada. This is a temporary employee position with a 12-month contract and the possibility of longer-term employment.

As a Concept Artist, you will play a crucial role in shaping the game's visual target by translating ideas into compelling visuals that drive the artistic vision forward. Your work will serve as the visual building blocks for environments, characters, lighting, and props.

Responsibilities:

- Collaborate with Development Directors, Art Directors, and the Character Art team to create concept art that meets visual targets

- Gather reference and create Mood Boards for various garments, shoes, and accessories

- Prepare and present multiple design roughs for directional approval and implement feedback

- Deliver clear, well-structured visual guides that translate seamlessly into in-game assets

- Stay up-to-date with industry trends and techniques, bringing fresh ideas and innovations to the team

Required Qualifications:

- Passion for fashion and experience designing and concepting game characters

- Familiarity with creating Directional Packages, including turnarounds, detail shots of accessories, and material call-outs

- Ability to reinterpret and render realistic real-world fashion garments

- Knowledge of realistic anatomy, clothing, fabric, materials, and how they drape and fold around bodies

- Skilled in rendering and dynamically posing figures in motion, action, and dramatic situations

- Versatile and able to design and concept realistic-looking and stylized characters and costumes

Nice to Have:

- Basic knowledge of 3D workflows and the ability to integrate 3D greyblocks or models into concept development

- Collaborative by nature and experience working with Cine, VFX, and other visual directors

- Storyboard experience, including working knowledge of cinematography terms, shots, and common techniques

- Skilled in creating concept key frames for animation, VFX, and motion graphics

Software & Tools Proficiency:

- Experience with industry-standard 2D digital painting (e.g., Photoshop)

- Familiar with 3D tools (e.g., Blender, Maya, Substance Designer, Marmoset)

- Familiar with Miro, Slack, and other common communication software

## Skills

### Required
- fashion design
- game character design
- concept art
- directional packages
- anatomy
- clothing design
- fabric rendering
- posing figures
- graphic design
- typography

### Nice to have
- 3D workflows
- storyboard creation
- animation
- VFX
- motion graphics

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Source: [Apply at jobs.ea.com](https://jobs.ea.com/it_IT/careers/JobDetail/Concept-Artist-Characters-EA-SPORTS-FC/215659?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply)
