# Senior Motion Designer - American Football

**Company**: Electronic Arts
**Location**: Vancouver, British Columbia
**Work arrangement**: hybrid
**Experience**: senior
**Job type**: full-time
**Category**: Design
**Industry**: Technology
**Ticker**: EA
**Wikidata**: https://www.wikidata.org/wiki/Q173941

**Apply**: https://jobs.ea.com/zh_CN/careers/JobDetail/Senior-Experience-Designer-American-Football/215974?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply
**Canonical**: https://yubhub.co/jobs/job_f90f715a-acc

## Description

Electronic Arts is seeking a Senior Motion Designer to define and build scalable, real-time motion experiences for their American Football titles.

The successful candidate will have a senior, hands-on role that combines exceptional motion design craft with deep Unreal Engine implementation, creating modular UI motion systems, broadcast graphics, celebration moments, and authoring tools that can scale across the game.

**Responsibilities:**

- Design and implement high-quality UI motion, broadcast graphics, transitions, feedback, and celebration experiences directly in Unreal Engine.

- Build modular, reusable, and extensible motion systems that support multiple modes, teams, features, content types, and presentation contexts.

- Develop scalable authoring tools, templates, and data-driven workflows that enable designers and content creators to build customized and user-generated experiences without bespoke engineering support.

- Translate Figma mocks, animatics, and visual targets into production-ready, engine-native motion with strong pacing, hierarchy, readability, and emotional impact.

- Partner with UI/UX, engineering, technical art, VFX, and art direction to ensure solutions are visually expressive, technically maintainable, and performant at runtime.

- Collaborate to establish motion patterns, implementation standards, and best practices that create a consistent motion language while allowing the experience to grow over time.

- Provide senior-level craft guidance, feedback, and problem-solving across both motion design and real-time implementation.

**Requirements:**

- 10–15+ years of technical motion design experience across games, interactive media, broadcast, film, television, or high-end digital products.

- Expert-level proficiency in Unreal Engine, After Effects, and Cinema 4D, with the ability to move confidently between concept, animation, technical implementation, and final in-engine delivery.

- Strong hands-on knowledge of Unreal workflows such as UMG, Common UI, Sequencer, Blueprints, animation curves, materials, and data-driven content systems.

- A portfolio demonstrating exceptional motion design fundamentals, including timing, rhythm, composition, typography, transitions, hierarchy, and visual storytelling.

- Experience building systemic, modular, and reusable solutions, rather than relying exclusively on one-off animations or pre-rendered assets.

- Strong understanding of UI/UX, broadcast design, accessibility, and player comprehension, with the judgment to balance spectacle, clarity, responsiveness, and runtime performance.

- Strong communication and collaboration skills, with the ability to independently drive complex work across creative and technical disciplines.

- Experience with sports broadcast packages, film or television graphics, title design, or fictional user interface design, FUI, is a strong bonus.

**What Success Looks Like:**

- The game delivers a cohesive, premium motion language across UI, broadcast graphics, celebrations, and real-time presentation.

- Motion systems are performant, scalable, modular, and easy for other teams to author, extend, and maintain.

- Content creators can produce varied, context-aware experiences through established tools and templates rather than rebuilding solutions from scratch.

- Screens and presentation moments feel polished, responsive, readable, and emotionally rewarding.

- You raise the quality of both the motion design craft and the real-time systems used to deliver it.

**Benefits:**

- Comprehensive benefits package, including medical, dental, and vision insurance, retirement savings, paid time off, and access to free games.

- Emphasis on work-life balance, with flexible work arrangements and employee wellness programs.

## Skills

### Required
- Unreal Engine
- After Effects
- Cinema 4D
- Motion Design
- UI/UX
- Broadcast Design

### Nice to have
- Sports Broadcast Packages
- Film or Television Graphics
- Title Design
- Fictional User Interface Design

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Source: [Apply at jobs.ea.com](https://jobs.ea.com/zh_CN/careers/JobDetail/Senior-Experience-Designer-American-Football/215974?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply)
