# Senior Systems Software Engineer - American Football

**Company**: Electronic Arts
**Location**: Madrid, Spain
**Work arrangement**: hybrid
**Experience**: senior
**Job type**: full-time
**Category**: Engineering
**Industry**: Technology
**Ticker**: EA
**Wikidata**: https://www.wikidata.org/wiki/Q173941

**Apply**: https://jobs.ea.com/es_ES/careers/JobDetail/Senior-Sytems-Software-Engineer/215973?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply
**Canonical**: https://yubhub.co/jobs/job_f8f6e15c-304

## Description

Electronic Arts creates incredible entertainment experiences that inspire players and fans worldwide. Here, everyone is part of the story.

As a Senior Systems Software Engineer, you will help architect and scale core game and engine foundations within Unreal Engine. You will maintain a broad view of the engine's architecture, identifying opportunities to improve performance, memory footprint, and stability.

Responsibilities:

- Architect, develop, and maintain complex engine systems in alignment with broader technical roadmaps and team goals.

- Define and manage per-system frame budgets, establishing viable performance metrics for cross-functional teams and providing technical guidance to ensure these benchmarks are met reliably.

- Develop, integrate, and scale foundational engine systems within Unreal Engine for a performance-critical, networked game architecture.

- Deliver high-quality, performant technical implementations that adhere to strict memory and system constraints.

- Contribute to core EA technologies in an architecturally sound way to promote collaborative development efforts.

- Implement and manage data-driven systems to support live service updates, including efficient asset streaming, patching strategies, and live-data synchronization.

- Partner with leadership to define and uphold performance metrics while shaping long-term technical roadmaps.

Qualifications:

- 10+ years of experience with C++, with an understanding of best practices, and architectural considerations.

- 5+ years of experience with Unreal Engine architecture (e.g., core systems, performance management, memory optimization, multithreading or job strategies).

- Strong communication and collaboration skills, with the ability to articulate complex technical and architectural decisions to engineering peers and leadership.

- Experience with parallel programming, resource management, and multi-processor hardware architecture.

- Advanced experience profiling, optimizing, and debugging performance bottlenecks within Unreal Engine, including deep familiarity with memory management.

- Proficiency in integrating and maintaining large-scale systems covering multiple domains.

- Advanced debugging skills applicable to client/server multiplayer games.

Benefits: Electronic Arts offers a comprehensive benefits package, including medical insurance, mental wellbeing support, pension plan, paid time off, family leave, free games, and more.

## Skills

### Required
- C++
- Unreal Engine
- parallel programming
- resource management
- multi-processor hardware architecture
- memory management
- debugging

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Source: [Apply at jobs.ea.com](https://jobs.ea.com/es_ES/careers/JobDetail/Senior-Sytems-Software-Engineer/215973?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply)
