# Technical Artist

**Company**: Electronic Arts
**Location**: Vancouver, British Columbia
**Work arrangement**: hybrid
**Experience**: mid
**Job type**: temporary
**Category**: IT
**Industry**: Technology
**Ticker**: EA
**Wikidata**: https://www.wikidata.org/wiki/Q173941

**Apply**: https://jobs.ea.com/fi_FI/careers/JobDetail/Technical-Artist/215674?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply
**Canonical**: https://yubhub.co/jobs/job_f7c60e94-bee

## Description

Electronic Arts creates next-level entertainment experiences that inspire players and fans worldwide. The EA SPORTS FC Tech Art team is a global community of technical creators, fueled by imagination and a unified passion to grow the love of sports for players worldwide through inspiring visuals and immersive experiences.

The Technical Artist serves as a bridge between artists and engineers, working closely with artists, project managers, SEs, and the Technical Art team. Main areas of responsibility include asset optimization, content management/integration, and game development.

Responsibilities:

- Support 3D artists, working with Python and DCCs

- Optimize assets, manage content workflow, and integrate it into game engines

- Troubleshoot technical issues that arise on projects

- Collaborate with game team partners, liaising between art and game teams

Qualifications:

- At least 2 years of modern game engine production and development experience

- Hands-on experience in in-game performance-related optimizations

- Experience with content workflow in game engines

- Professional programming experience, with C++ being a bonus

- Bachelor's degree in a related field (Art, Design, Mathematics, Engineering, or Computer Science)

- Effective communication skills with different audiences

- Solutions provider with testing and debugging technical issues

- Willingness to solve new problems and think creatively

- Passion for games is a plus

Benefits:

- Comprehensive benefits package, including health services, mental well-being support, retirement savings, paid time off, family leaves, free games, and more

- Flexible work arrangements, with hybrid work model

- Opportunity to work on high-profile sports games and contribute to the future of football fandom

## Skills

### Required
- Python
- DCCs
- C++
- game engines
- asset optimization
- content management

### Nice to have
- professional programming
- game development
- technical art

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Source: [Apply at jobs.ea.com](https://jobs.ea.com/fi_FI/careers/JobDetail/Technical-Artist/215674?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply)
