# Lead Technical Art

**Company**: Ubisoft
**Location**: Annecy
**Work arrangement**: onsite
**Experience**: senior
**Job type**: full-time
**Category**: Engineering
**Industry**: Technology

**Apply**: https://jobs.smartrecruiters.com/Ubisoft2/744000120008590-lead-technical-art-w-m-nb-aaa-project-
**Canonical**: https://yubhub.co/jobs/job_f4f5fad3-d41

## Description

Reporting directly to the Technical Director, the Lead Technical Artist is responsible for research, innovation, and the technical quality of the production.

Your main responsibilities:

Act as a reference for the team in all things related to Technical Art and provide solutions to complex issues; Optimize content to improve memory usage and performance; Contribute to asset development and rendering (models, animations, textures) when needed; Plan, prioritize, and set inspiring goals for your team throughout the year; Provide your team with clear expectations and hold them accountable for key results; Offer continuous and constructive feedback on team members’ performance and development, celebrating every success, big or small; Communicate with impact and encourage open dialogue within the team; Stay up to date with current and future graphic software and hardware trends and methodologies to anticipate tooling and workflow needs; Contribute to the development of technology roadmaps tailored to the specific needs of the project; Maintain a balance between the project's creative vision and technical constraints; Identify potential risks and report them to upper management;

## Skills

### Required
- Technical Art
- Performance Optimization
- Workflow Management
- Scripting
- Game Engine Development

### Nice to have
- 3D Modeling Software
- Node-Based Visual Scripting Languages
- Realistic Art Workflows and Pipelines
