# Senior Level Designer

**Company**: Electronic Arts
**Location**: Guildford, Surrey, United Kingdom
**Work arrangement**: hybrid
**Experience**: senior
**Job type**: temporary
**Category**: Design
**Industry**: Technology
**Ticker**: EA
**Wikidata**: https://www.wikidata.org/wiki/Q173941

**Apply**: https://jobs.ea.com/en_US/careers/JobDetail/Senior-Level-Designer/212964?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply
**Canonical**: https://yubhub.co/jobs/job_f35d0662-f1e

## Description

Are you passionate about multiplayer shooters and driven to shape iconic Battlefield moments? Criterion Games is seeking a Senior Level Designer to lead the creation of large-scale Battlefield player-vs-player experiences.

This is a senior role for highly ambitious designers who can see the big picture while mastering the details. You'll be responsible for guiding the vision of a level from concept through launch and beyond, while also working closely with cross-disciplinary teams to ensure every element feels cohesive and player-first.

### Responsibilities

- Own and drive level design from early paper designs to post-launch refinement, maintaining consistent quality and vision.

- Collaborate closely with art teams, guiding them with a clear level design perspective to ensure both aesthetics and gameplay align seamlessly.

- Partner with narrative, gameplay, and technical teams to deliver integrated, player-first experiences.

- Champion the design vision, balancing moment-to-moment intensity, long-term engagement, and strategic depth.

- Stay ahead of industry trends in PvP, bringing competitive insights, innovation, and ambition to every design decision.

- Leverage player feedback, data, and iteration to ensure the best experiences for our players.

### Requirements

- 5+ years of level design experience, with multiple shipped AAA shooter/action titles.

- Deep knowledge of the gaming industry, with a particular focus on player-vs-player multiplayer design.

- Proven ability to lead pods and guide large, multidisciplinary teams, especially in collaboration with art teams.

- Strong proficiency in blockout tools, iteration workflows, and industry-standard or proprietary editors.

- Exceptional communication skills, with a proactive, collaborative, and ambitious mindset.

## Skills

### Required
- level design
- AAA shooter/action titles
- player-vs-player multiplayer design
- blockout tools
- iteration workflows
- industry-standard or proprietary editors

### Nice to have
- competitive insights
- innovation
- ambition

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Source: [Apply at jobs.ea.com](https://jobs.ea.com/en_US/careers/JobDetail/Senior-Level-Designer/212964?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply)
