# Game Developer - Real-time Graphics

**Company**: Electronic Arts
**Experience**: senior
**Job type**: full-time
**Category**: Engineering
**Industry**: Technology
**Ticker**: EA
**Wikidata**: https://www.wikidata.org/wiki/Q173941

**Apply**: https://jobs.ea.com/zh_CN/careers/JobDetail/216311-Rendering-Engineer-III/216311?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply
**Canonical**: https://yubhub.co/jobs/job_f2827f58-c98

## Description

Join Electronic Arts' FC Mobile Shanghai studio as a Game Developer - Real-time Graphics.

We create high-quality mobile games for global players, focusing on innovative gameplay and stunning visuals.

**Job Description**

- Develop and enhance game features using our existing game engine

- Implement and optimize real-time shaders, dynamic lighting, and post-processing effects

- Create new tools and improve existing ones

- Identify performance bottlenecks and optimize game performance

- Collaborate with designers and artists to ensure seamless integration

- Assist with technical documentation and software architecture

- Provide regular project updates and risk assessments

**Requirements**

- 5+ years of experience in real-time graphics or rendering development for games

- Strong understanding of 3D math, GPU architecture, and graphics APIs (Metal, Vulkan, DirectX)

- Experience with iOS and Android platform rendering performance analysis and optimization

- Proficiency in C++ and at least one shader language (HLSL, GLSL)

- Practical experience with developing internal game engines or modifying commercial engines (Unreal Engine, Unity)

- Collaborative mindset with excellent communication skills

**What We Offer**

- Comprehensive benefits package, including health insurance, mental wellness support, retirement savings, paid time off, and free games

- Opportunities for growth and professional development

- Collaborative and inclusive work environment

## Skills

### Required
- C++
- Shader languages (HLSL, GLSL)
- 3D math
- GPU architecture
- Graphics APIs (Metal, Vulkan, DirectX)
- Game engine development
- Performance optimization

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Source: [Apply at jobs.ea.com](https://jobs.ea.com/zh_CN/careers/JobDetail/216311-Rendering-Engineer-III/216311?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply)
