# Gameplay Software Engineer - Unannounced Project

**Company**: Electronic Arts
**Location**: Seoul, Korea, Republic of
**Work arrangement**: hybrid
**Experience**: senior
**Job type**: full-time
**Category**: Engineering
**Industry**: Technology
**Ticker**: EA
**Wikidata**: https://www.wikidata.org/wiki/Q173941

**Apply**: https://jobs.ea.com/en_US/careers/JobDetail/Gameplay-SE/215247?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply
**Canonical**: https://yubhub.co/jobs/job_f0d0a507-c33

## Description

Join Electronic Arts as a Gameplay Software Engineer on an unannounced project at EA Korea Studio in Seoul. As a key member of the development team, you will be responsible for core gameplay development using EA's proprietary Frostbite engine.

Key responsibilities include:

- Developing core game play features using Frostbite engine

- Working on AI, player control, animation solutions, physics, and other core gameplay areas

- Adding and maintaining game development tool functionality

- Optimizing game performance

- Analyzing and resolving gameplay issues in live environments

Requirements:

- 5+ years of experience in relevant development fields

- Proficient in C/C++ and STL

- Experience with diverse content development

- Strong collaboration and team development process skills

- Proficiency in reading and writing English

Preferred skills:

- Experience with game client engine development

- Specialization in framework, game logic, system, etc.

- Knowledge of programming languages beyond C++

- Computer science background

- Strong sense of responsibility and passion

- Excellent communication skills

The recruitment process involves document screening, online coding tests, and interviews. Required documents include a detailed resume in Korean or English and a portfolio (optional).

Electronic Arts offers a comprehensive benefits package, including healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, and more.

## Skills

### Required
- C/C++
- STL
- game development
- Frostbite engine
- English

### Nice to have
- game client engine development
- framework
- game logic
- system
- computer science
- communication skills

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Source: [Apply at jobs.ea.com](https://jobs.ea.com/en_US/careers/JobDetail/Gameplay-SE/215247?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply)
