# Character Artist - EA Sports FC

**Company**: Electronic Arts
**Location**: Vancouver, British Columbia
**Work arrangement**: hybrid
**Experience**: senior
**Job type**: temporary
**Category**: Design
**Industry**: Technology
**Ticker**: EA
**Wikidata**: https://www.wikidata.org/wiki/Q173941

**Apply**: https://jobs.ea.com/fi_FI/careers/JobDetail/Character-Artist/215667?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply
**Canonical**: https://yubhub.co/jobs/job_efb5b634-c90

## Description

Electronic Arts is seeking a Character Artist to join the EA SPORTS FC team. As a Character Artist, you will play a crucial role in creating the cast of characters that populate the game universe.

The EA SPORTS ART team is a global community of content creators covering Characters, Environments, Lighting, Project Management, Technical Art, and Visual Effects. The team creates amazing games for hundreds of millions of sports fans worldwide through inspiring visuals and immersive experiences.

Responsibilities:

- Create amazing character models based on scan data, photo references, or traditional 3D means.

- Develop high-fidelity 3D models and textures for characters and accessories.

- Collaborate with the development team to ensure seamless integration of character assets into the game.

- Work efficiently with 3D modeling and texturing software, including Maya, Z-Brush, and Photoshop.

Qualifications:

- 3+ years of industry experience in character creation production.

- Expertise in high-fidelity 3D modeling and sculpting techniques.

- Experience with PBR texture and material workflows.

- Knowledge of physical materials and how to replicate them in CG.

- Proficiency in Maya, Z-Brush, and Photoshop.

- Experience with content-driven game engines (e.g., Unreal, Frostbite, Unity).

- Strong understanding of 3D modeling, texturing, and lighting principles.

Benefits:

- Comprehensive benefits package, including health services, mental well-being support, retirement savings, paid time off, and more.

- Opportunities for growth and professional development.

- Collaborative and dynamic work environment.

## Skills

### Required
- 3D modeling
- texturing
- Maya
- Z-Brush
- Photoshop
- PBR texture/material workflows
- physical materials
- content-driven game engines

### Nice to have
- Substance Painter/Designer
- concept to model experience

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Source: [Apply at jobs.ea.com](https://jobs.ea.com/fi_FI/careers/JobDetail/Character-Artist/215667?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply)
