# Software Engineer, C++ - EA SPORTS FC

**Company**: Electronic Arts
**Location**: Bucharest, Romania
**Work arrangement**: hybrid
**Experience**: senior
**Job type**: full-time
**Category**: Game Development
**Industry**: Technology
**Ticker**: EA
**Wikidata**: https://www.wikidata.org/wiki/Q173941

**Apply**: https://jobs.ea.com/en_US/careers/JobDetail/Software-Engineer-C-EA-SPORTS-FC/216539?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply
**Canonical**: https://yubhub.co/job/software-engineer-c-plus-plus-ea-sports-fc-ebb9581b-047/

## Description

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

As an Engineer, you'll develop cutting-edge technology, tools, and frameworks to shape the next big leap forward. Collaborate with passionate colleagues to create ground-breaking features that redefine the gaming experience. Get ready to leave your mark on the next major evolution of EA SPORTS FC!

Responsibilities:

- Participate in the design and development of core systems.

- Collaborate with cross-functional teams across multiple locations to ensure seamless integration and delivery of a feature.

- Help drive technical innovation and excellence, optimising code for performance, scalability, and maintainability.

- Work with designers and producers to translate creative concepts into reliable software solutions.

- Be responsible for your own work, collaborating in code reviews and contributing to the quality of the code base.

- Share progress with your team, reporting to technical leadership and production, collaborating with the wider team and being an active participant in team culture.

Qualifications:

- 3+ years experience in software engineering, preferably within game development.

- Strong experience working in C++ software development at a professional level.

- Experience debugging complex bugs through multiple techniques.

- Strong knowledge of object-oriented programming and OO design principles.

- Ability to quickly understand existing and unfamiliar code and modify it.

- Experience communicating and collaborating with multiple disciplines.

- Familiarity with scripting languages e.g. Python, Lua and C#.

- Experience working on PC and either/or PlayStation and Xbox.

- Previous exposure to Timeline/Sequencer tools for Cinematic and experience with Characters, Controls, Camera systems and animation engineering would be a plus.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more.

For more fresh new jobs, check out [yubhub.co](https://yubhub.co/).

## Skills

### Required
- C++
- software engineering
- object-oriented programming
- debugging
- Python
- Lua
- C#

### Nice to have
- Timeline/Sequencer tools for Cinematic
- Characters
- Controls
- Camera systems
- animation engineering

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Source: [Apply at jobs.ea.com](https://jobs.ea.com/en_US/careers/JobDetail/Software-Engineer-C-EA-SPORTS-FC/216539?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply)
