# Senior Game Capture Artist

**Company**: Keywords Studios
**Location**: Pasig, National Capital Region
**Work arrangement**: remote
**Experience**: senior
**Job type**: Full-time
**Category**: Game Development
**Industry**: Technology
**Wikidata**: https://www.wikidata.org/wiki/Q64141679

**Apply**: https://jobs.workable.com/view/eJUGR7VXcsKk3MiPa4W7vB/remote-senior-game-capture-artist-in-pasig-at-keywords-studios?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply
**Canonical**: https://yubhub.co/jobs/job_eba3ab71-a83

## Description

We are looking for a Senior Game Capture Artist to join our award-winning team. As a Game Capture Artist, you will stage, shoot, and scrutinise in-engine shots across specialised development builds to create the best content possible for our clients.

Responsibilities:

- Create high-quality in-engine capture using game development builds and Unity projects

- Meet capture deadlines and manage your own time efficiently

- Keep a sharp eye on quality, pushing lighting, post-processing, resolution, and detail levels to get the best possible image from each build

- Select and stage shots that meet the brief, telling a story through capture and showing off each game and its features in the best possible light

- Fully understand the latest build and project version of each game, and be the main point of contact for all game and engine updates

- Edit captured footage in After Effects and Premiere Pro, using editing techniques to make it as exciting as possible

- Build and maintain reusable capture setups, such as camera rigs, Timeline sequences, and lighting presets, to speed up future work

- Gather high-quality assets and export them from the engine when needed

Requirements:

- Previous experience in a Game Capture Artist role

- A passionate gamer with a broad appreciation of mobile, PC, and console titles

- Willingness to learn each game and its project setup inside out, and to stay hands-on with it every day

- Ability to adapt to game development builds and Unity projects that are always changing

- Understanding of game trends and how games are marketed across the gaming landscape

- Creative problem-solving skills to find ways around bugs and issues in builds

- Keen eye for composition, camera movement, lighting, and framing

- Eagerness to develop in-engine cinematography techniques and creative storytelling skills

- Collaboration and ability to work efficiently with creative, editorial, and client-side development teams

- Strong proficiency in Unity, including Cinemachine, Timeline, the Unity Recorder, and working across URP/HDRP render pipelines

- Working knowledge of Unreal Engine, including Sequencer, Movie Render Queue, and cine cameras

- Knowledge of Adobe After Effects and Premiere Pro

- PC proficient, with experience capturing from both PC and mobile builds

Benefits:

- Non-taxable Allowances

- HMO and Life Insurance

- Paid Time Offs

- Annual Wellness Subsidy

## Skills

### Required
- Unity
- Cinemachine
- Timeline
- Unity Recorder
- Unreal Engine
- Sequencer
- Movie Render Queue
- Adobe After Effects
- Premiere Pro

### Nice to have
- OBS Studio

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Source: [Apply at jobs.workable.com](https://jobs.workable.com/view/eJUGR7VXcsKk3MiPa4W7vB/remote-senior-game-capture-artist-in-pasig-at-keywords-studios?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply)
