# Client/AI Software Engineer Intern

**Company**: Electronic Arts
**Location**: Manchester
**Work arrangement**: hybrid
**Experience**: entry
**Job type**: internship
**Category**: Engineering
**Industry**: Technology
**Ticker**: EA
**Wikidata**: https://www.wikidata.org/wiki/Q173941

**Apply**: https://jobs.ea.com/zh_CN/careers/JobDetail/Client-AI-Software-Engineer-Intern/216364?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply
**Canonical**: https://yubhub.co/jobs/job_e8ce3e85-ea9

## Description

We are seeking a Client/AI Software Engineer Intern to join our team at Playdemic, a studio acquired by EA in 2021 and home to the top 10 grossing mobile game, Golf Clash.

As a Client/AI Software Engineer Intern, you will report to the Feature Development Manager and work on client feature development, client requests, and managing user data. You will also gain experience with data architecture for a live operations-driven game, investigate how to incorporate AI-driven improvements for process and code improvements, and write high-quality, well-implemented code.

To be eligible, you must be currently studying in your penultimate year of an undergraduate Bachelor's degree with a planned placement year, available to commence a full-time, 12-month placement in July 2027, and eligible to work in Manchester without additional visa or relocation support.

Required skills include:

- Knowledge of C

- Knowledge of Visual Studio Code

- Knowledge of current AI systems (Claude, Co-pilot, etc.)

- Understanding of relational databases

We offer a comprehensive benefits package, including health insurance, mental health support, retirement savings, paid time off, and free games.

## Skills

### Required
- C
- Visual Studio Code
- AI systems
- relational databases

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Source: [Apply at jobs.ea.com](https://jobs.ea.com/zh_CN/careers/JobDetail/Client-AI-Software-Engineer-Intern/216364?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply)
