# Senior System Software Engineer, Interactive World Models

**Company**: NVIDIA
**Location**: Santa Clara, CA
**Experience**: senior
**Job type**: full-time
**Category**: Engineering
**Industry**: Technology

**Apply**: https://nvidia.wd5.myworkdayjobs.com/en-US/NVIDIAExternalCareerSite/job/US-CA-Santa-Clara/Senior-System-Software-Engineer--Interactive-World-Models_JR2021612?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply
**Canonical**: https://yubhub.co/jobs/job_e85cdeb5-077

## Description

At NVIDIA, FlashDreams is our foundational platform for the next generation of interactive world models. We work with the top interactive world model makers and early adopters such as autonomous vehicles, robotics, medical training, and gaming to get these technologies into production. This role brings together research and systems engineering to turn new ideas into reliable, high-performance systems for developers and customers.

**Job Description:** Design, build, and improve production-quality systems for world models, simulation, rendering, and real-time inference from prototype through release. Connect generated worlds, reconstructed scenes, controllable simulation states, and evaluation loops into cohesive end-to-end systems, while improving performance, quality, scalability, and reliability on NVIDIA GPUs. Collaborate with research, simulation, rendering, robotics, and autonomous-vehicle teams to make technical tradeoffs, integrate capabilities into downstream workflows, and own complex modules or cross-team projects that shape technical direction and roadmaps.

**Requirements:**

- BS, MS, or PhD in Computer Science, Electrical Engineering, Physics, or a related field, or equivalent experience.

- 8+ years of relevant software engineering experience.

- Experience in one or more relevant areas: world models, generative video, diffusion or flow-matching models, neural rendering, simulation, robotics, autonomous vehicles, computer vision, or large-scale ML systems.

- Experience building and optimizing GPU-accelerated software with CUDA and modern ML frameworks such as PyTorch.

- Demonstrated engineering judgment and a record of turning technically complex prototypes into reliable products through thoughtful tradeoffs, testing, and delivery, along with ownership of complex modules or cross-team projects and clear communication with partners.

**Preferred Qualifications:**

- Hands-on experience building, adapting, evaluating, or deploying world models, video-generation systems, neural simulation, generative 3D, neural rendering, Gaussian splatting, NeRFs, or reconstruction.

- Experience with real-time or low-latency inference, distributed training or inference, performance profiling, GPU optimization, simulation, synthetic-data generation, robotics, autonomous vehicles, rendering, or digital-twin applications.

- Contributions to open-source ML, graphics, simulation, or developer platforms; publications, patents, or other demonstrated technical leadership in a relevant area.

**Benefits:** Competitive salaries and a generous benefits package, including equity.

## Skills

### Required
- world models
- generative video
- diffusion or flow-matching models
- neural rendering
- simulation
- robotics
- autonomous vehicles
- computer vision
- large-scale ML systems
- CUDA
- PyTorch
- GPU-accelerated software

### Nice to have
- video-generation systems
- neural simulation
- generative 3D
- Gaussian splatting
- NeRFs
- reconstruction
- real-time or low-latency inference
- distributed training or inference
- performance profiling
- GPU optimization
- synthetic-data generation
- digital-twin applications

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Source: [Apply at nvidia.wd5.myworkdayjobs.com](https://nvidia.wd5.myworkdayjobs.com/en-US/NVIDIAExternalCareerSite/job/US-CA-Santa-Clara/Senior-System-Software-Engineer--Interactive-World-Models_JR2021612?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply)
