# Audio Software Engineer - EA SPORTS™ UFC

**Company**: Electronic Arts
**Location**: Vancouver, British Columbia
**Work arrangement**: hybrid
**Experience**: senior
**Job type**: full-time
**Category**: Engineering
**Industry**: Technology
**Ticker**: EA
**Wikidata**: https://www.wikidata.org/wiki/Q173941

**Apply**: https://jobs.ea.com/ro_RO/careers/JobDetail/Audio-Software-Engineer-EA-SPORTS-UFC/215824?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply
**Canonical**: https://yubhub.co/jobs/job_e431c2eb-efa

## Description

As an Audio Software Engineer on the UFC Audio team, you will develop audio features, tools, and workflows with Audio Artists, Designers, and Engineers. You will work three days a week at the EA Vancouver studio in Burnaby, British Columbia, as part of a hybrid model.

Responsibilities:

- Build, test, debug, and maintain real-time audio features and systems.

- Improve tools and pipelines for the Audio team.

- Investigate defects and optimize memory, CPU use, and runtime performance.

- Collaborate across teams to deliver high-quality audio experiences.

Qualifications:

- 3+ years of C++ development experience.

- Experience with real-time, performance-sensitive, or game systems.

- Understanding of object-oriented design, memory management, multithreading, and debugging.

- Ability to maintain internal and third-party technology in complex codebases.

- Familiarity with audio technology, game development, PC, or console platforms is a plus.

- Curiosity about AI-assisted tools and critical validation of generated output.

Electronic Arts offers a range of benefits, including physical, emotional, financial, professional, and community well-being programs, such as healthcare, mental health support, retirement savings, paid time off, family leaves, free games, and more.

## Skills

### Required
- C++
- real-time systems
- performance optimisation
- object-oriented design
- memory management
- multithreading
- debugging

### Nice to have
- audio technology
- game development
- PC or console platforms
- AI-assisted tools

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Source: [Apply at jobs.ea.com](https://jobs.ea.com/ro_RO/careers/JobDetail/Audio-Software-Engineer-EA-SPORTS-UFC/215824?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply)
