# Character Artist - EA Sports FC

**Company**: Electronic Arts
**Location**: Vancouver, British Columbia
**Work arrangement**: hybrid
**Experience**: senior
**Job type**: temporary
**Salary**: $77,700 - $107,900 CAD
**Category**: Design
**Industry**: Technology
**Ticker**: EA
**Wikidata**: https://www.wikidata.org/wiki/Q173941

**Apply**: https://jobs.ea.com/fr_CA/careers/JobDetail/Character-Artist/215657?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply
**Canonical**: https://yubhub.co/jobs/job_e20cc0bc-dbd

## Description

We are seeking a Character Artist to join our EA SPORTS ART team, a global community of content creators covering Characters, Environments, Lighting, Project Management, Technical Art, and Visual Effects.

As a Character Artist, you will play an important role in top-tier video game creation, creating the cast of characters that populate the game universe. You will be responsible for designing, innovating, and creating new, immersive experiences that bring joy, inclusivity, and connection to fans everywhere.

Responsibilities:

- Create amazing character models based on scan data, photo references, or traditional 3D means

- Develop high-fidelity 3D models, textures, and materials for characters and accessories

- Collaborate with the development team to ensure consistency and quality of character assets

Qualifications:

- 3+ years of industry experience in character creation production

- Expertise in 3D modeling, sculpting, and texturing techniques

- Proficiency in Maya, Z-Brush, and Photoshop

- Knowledge of PBR texture/material workflows and physical materials

- Experience with content-driven game engines (e.g., Unreal, Frostbite, Unity)

- Strong visualization skills and ability to work from limited reference material/concept art

Benefits:

- Competitive salary ($77,700 - $107,900 CAD)

- Comprehensive benefits package, including vacation time, sick leave, and health/dental/vision coverage

- Opportunities for professional growth and development in a dynamic and supportive environment

## Skills

### Required
- 3D modeling
- sculpting
- texturing
- Maya
- Z-Brush
- Photoshop
- PBR texture/material workflows
- physical materials
- content-driven game engines

### Nice to have
- Substance Painter/Designer
- concept to model experience

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Source: [Apply at jobs.ea.com](https://jobs.ea.com/fr_CA/careers/JobDetail/Character-Artist/215657?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply)
