# Character Artist - EA Sports FC

**Company**: Electronic Arts
**Location**: Vancouver, British Columbia
**Work arrangement**: hybrid
**Experience**: senior
**Job type**: temporary
**Category**: Design
**Industry**: Technology
**Ticker**: EA
**Wikidata**: https://www.wikidata.org/wiki/Q173941

**Apply**: https://jobs.ea.com/zh_CN/careers/JobDetail/Character-Artist/215661?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply
**Canonical**: https://yubhub.co/jobs/job_e009a0b6-ed1

## Description

We are seeking a Character Artist to join the EA SPORTS ART team, which is responsible for creating characters, environments, lighting, and visual effects for our sports titles.

The Character Artist plays a crucial role in creating 3D character models, textures, and accessories for our games. You will work closely with the development team to create high-quality content that meets our standards.

Responsibilities:

- Create 3D character models, textures, and accessories for our games

- Work with scan data, photo references, and traditional 3D methods to create character models

- Collaborate with the development team to ensure high-quality content

- Author photo-realistic textures and materials

- Work with content-driven game engines such as Unreal, Frostbite, or Unity

Qualifications:

- 3+ years of industry experience in character creation

- High-fidelity 3D modeling and sculpting techniques

- Experience with Maya, Z-Brush, and Photoshop

- Knowledge of PBR texture and material workflows

- Ability to author photo-realistic textures

- Experience with game resolution topology and deformation

- Knowledge of cloth and clothing creation

Benefits:

- Comprehensive benefits package, including medical, dental, and vision insurance

- Retirement savings plan

- Paid time off and holidays

- Free games and access to EA's online platform

We offer a comprehensive benefits package that emphasizes physical, emotional, financial, and professional well-being.

## Skills

### Required
- 3D modeling
- sculpting
- texturing
- Maya
- Z-Brush
- Photoshop
- PBR texture workflows
- photo-realistic texturing
- game engine development

### Nice to have
- Substance Painter
- Designer
- Unreal Engine
- Frostbite
- Unity

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Source: [Apply at jobs.ea.com](https://jobs.ea.com/zh_CN/careers/JobDetail/Character-Artist/215661?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply)
