# Senior Game Designer (AI)

**Company**: Electronic Arts
**Location**: Stockholm
**Work arrangement**: hybrid
**Experience**: senior
**Job type**: full-time
**Category**: Engineering
**Industry**: Technology
**Ticker**: EA
**Wikidata**: https://www.wikidata.org/wiki/Q173941

**Apply**: https://jobs.ea.com/en_US/careers/JobDetail/Senior-Game-Designer-AI/213810?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply
**Canonical**: https://yubhub.co/jobs/job_de0f2ffa-413

## Description

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Battlefield is a storied franchise renowned for uncompromising combat gameplay and all-out warfare, for over two decades. 100 million players and 5 billion hours played later, Battlefield Studios is defining the future of the first-person shooter with the biggest launch in franchise history with Battlefield 6, and a new era beginning with Battlefield REDSEC.

We're seeking a Game Designer to create innovative AI systems that enhance player experiences in Battlefield. As part of the core AI team, you will solve complex design challenges and build player-focused systems in a collaborative, cross-disciplinary environment.

Responsibilities:

- Demonstrated expertise in designing and implementing AI systems for games, with a strong portfolio or shipped titles

- Advanced proficiency in game scripting languages such as Blueprints, C#, Lua, or similar

- Deep understanding of current trends in gaming, especially AI/NPC mechanics within the shooter genre

- Excellent documentation skills, with the ability to clearly communicate complex systems and design intent

- Proven ability to design holistic systems where multiple subsystems interact to create compelling gameplay experiences

- Comfortable with iterative design processes, incorporating feedback and refining systems to achieve high quality

- Experience working collaboratively with multidisciplinary teams across different locations

- Interest in or knowledge of historical combat and AI systems is a plus

Qualifications:

- Experience

- Minimum of 5 years of professional experience in game design, with a focus on game systems and AI design

- Track record of creating games or innovative game concepts, ideally within the shooter genre

- Education

- Bachelor’s degree or diploma in Game Design, Computer Science, Engineering, or a related field, or equivalent practical experience

- Additional Qualities

- Genuine passion for the Battlefield franchise and a strong desire to contribute to its ongoing success

- Experience working with behaviour trees

- Player-focused mindset, always designing with the player experience as the top priority

- Proactive in staying up-to-date with industry trends, styles, and emerging technologies in game development

## Skills

### Required
- game scripting languages
- AI systems
- Blueprints
- C#
- Lua
- current trends in gaming
- AI/NPC mechanics
- shooter genre
- documentation skills
- holistic systems
- iterative design processes
- multidisciplinary teams
- historical combat

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Source: [Apply at jobs.ea.com](https://jobs.ea.com/en_US/careers/JobDetail/Senior-Game-Designer-AI/213810?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply)
