# Senior Audio Software Engineer

**Company**: Electronic Arts
**Location**: Stockholm, Stockholm County
**Work arrangement**: hybrid
**Experience**: senior
**Job type**: full-time
**Category**: Engineering
**Industry**: Technology
**Ticker**: EA
**Wikidata**: https://www.wikidata.org/wiki/Q173941

**Apply**: https://jobs.ea.com/ko_KR/careers/JobDetail/Senior-Audio-Software-Engineer/216092?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply
**Canonical**: https://yubhub.co/jobs/job_dac639ce-d2d

## Description

Electronic Arts creates entertainment experiences that inspire players and fans worldwide. As a Senior Audio Software Engineer, you will leverage your expertise in Frostbite and audio middleware to develop next-generation audio solutions for sound effects, voice, and music.

Responsibilities:

- Collaborate with researchers, engineers, and designers to tackle complex audio content creation challenges in video games.

- Author and evaluate audio assets, providing relevant feedback.

- Develop tools and workflows that enable audio creators to iterate faster, focusing on neural audio technology.

- Integrate and evaluate audio solutions that complement or extend engine capabilities.

- Create compelling demos showcasing novel applications of AI-driven audio.

Requirements:

- 8+ years of experience in game audio development with AAA game titles.

- Expertise in real-time audio systems, content pipelines, and audio middleware like Wwise or FMOD.

- Experience with C++ for real-time systems and Python for ML applications.

- Comfortable working in ambiguous problem spaces with a diverse team.

- Genuine interest in AI-driven audio technologies.

- Artistic background or sensibility for high-fidelity audio.

Benefits:

- Comprehensive wellness program focusing on physical, emotional, financial, and professional well-being.

- Customized benefits package, which may include medical insurance, mental health support, retirement savings, paid time off, family leave, and free games.

## Skills

### Required
- Frostbite
- audio middleware
- C++
- Python
- real-time audio systems
- content pipelines
- Wwise
- FMOD
- AI-driven audio technologies

### Nice to have
- ML models
- inference
- high-fidelity audio

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Source: [Apply at jobs.ea.com](https://jobs.ea.com/ko_KR/careers/JobDetail/Senior-Audio-Software-Engineer/216092?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply)
