# Cinematic Artist - American Football

**Company**: Electronic Arts
**Location**: Vancouver, British Columbia
**Work arrangement**: hybrid
**Experience**: senior
**Job type**: temporary
**Category**: Design
**Industry**: Technology
**Ticker**: EA
**Wikidata**: https://www.wikidata.org/wiki/Q173941

**Apply**: https://jobs.ea.com/ko_KR/careers/JobDetail/Cinematic-Artist-American-Football/216055?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply
**Canonical**: https://yubhub.co/jobs/job_da0a395a-8a6

## Description

Electronic Arts is seeking a Cinematic Artist - American Football to join their team in Vancouver, British Columbia, Canada. This is a temporary, hybrid role working 3 days a week in the studio.

The Cinematic Artist will craft visually engaging, emotionally impactful presentation moments that support the game's overall presentation vision. They will focus on shot construction, sequencing, pacing, atmosphere, and presentation implementation across celebrations, intros, social spaces, progression moments, and player-expression systems.

Responsibilities:

- Create presentation moments across celebrations, intros, event sequences, social spaces, and progression experiences

- Design dynamic, immersive presentation beats

- Build visually engaging shot sequences following advanced camera and editorial principles

- Develop transitions between gameplay and presentation moments that maintain immersion and flow

- Design presentation packages supporting player-generated content and customization systems

- Apply cinematography fundamentals including framing, composition, motion, pacing, and visual continuity

- Collaborate with Lighting, Audio, VFX, Animation, and Design teams to create cohesive emotional experiences

- Maintain visual consistency across presentation systems and game modes

- Iterate quickly within engine using sequencing and presentation tools

- Participate in reviews, feedback sessions, and polish evaluations to improve overall presentation quality

Qualifications:

- 5+ years of experience in game development, cinematics, broadcast, editorial, presentation design, and related visual storytelling fields

- A portfolio showcasing previous work in these areas, demonstrating an understanding of cinematography, composition, pacing, editing, shot continuity, and emotional storytelling

- Experience creating presentation or cinematic content within modern game engines

- Collaborate across Design, Audio, VFX, Animation, Lighting, and Engineering teams

- Comfortable iterating quickly within production and technical constraints

- Experience with sports presentation, broadcast-style entertainment, or cinematic game experiences

- Unreal Engine experience

- Experience supporting player-expression or UGC systems

## Skills

### Required
- cinematics
- presentation design
- game development
- Unreal Engine
- camera and editorial principles

### Nice to have
- sports presentation
- broadcast-style entertainment
- cinematic game experiences
- player-expression or UGC systems

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Source: [Apply at jobs.ea.com](https://jobs.ea.com/ko_KR/careers/JobDetail/Cinematic-Artist-American-Football/216055?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply)
