# Senior Technical Artist - Tech

**Company**: Electronic Arts
**Location**: Shanghai
**Work arrangement**: hybrid
**Experience**: senior
**Job type**: full-time
**Category**: IT
**Industry**: Technology
**Ticker**: EA
**Wikidata**: https://www.wikidata.org/wiki/Q173941

**Apply**: https://jobs.ea.com/fr_CA/careers/JobDetail/216152-Sr-Technical-Artist/216152?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply
**Canonical**: https://yubhub.co/jobs/job_d6fb5cf1-b82

## Description

We are seeking a Senior Technical Artist to join our EA SPORTS FC Mobile Shanghai team. As a Senior Technical Artist, you will play a crucial role in driving asset development, defining how EA's internal game engines enable high-quality content production through pipelines and toolchains.

Responsibilities:

- Lead the development of in-game visual features and platform-specific performance management and algorithm optimization.

- Collaborate with Technical Directors and Art Directors to provide tools and best-practice guidance to support project vision.

- Define and own content creation standards, including data structures, naming conventions, and technical specifications.

- Work with engineers, artists, and designers to define performance management and asset validation metrics and workflows.

- Resolve complex technical issues and optimize content to achieve required performance and visual quality across mobile devices.

- Lead content reviews, provide technical direction and feedback to artists, and ensure effective issue escalation and resolution.

- Maintain, extend, and evolve the engine and art toolchain based on project requirements.

- Provide technical workflow leadership for artists and content creators.

Qualifications:

- 5+ years of experience.

- Experience with Unreal Engine or Unity.

- Bachelor's degree or above in a related field.

- Good at working with artists, engineers, and management from different professional backgrounds.

- Experience with 3D art pipelines and tools (Maya / Blender / Substance).

- Familiar with Perforce or Git.

- Experience in technical debugging and performance optimization.

- Proficient in scripting languages such as Python, C#, or Lua.

- HLSL / GLSL shader skills and solid graphics fundamentals.

- Experience with C++ development and GPU programming.

Benefits: Electronic Arts offers a comprehensive benefits program that includes physical, emotional, financial, and professional well-being. These programs are designed to meet local needs and may include medical coverage, mental wellness support, retirement savings, paid time off, parental leave, free games, and more.

## Skills

### Required
- Unreal Engine
- Unity
- Python
- C#
- Lua
- HLSL
- GLSL
- C++
- Maya
- Blender
- Substance
- Perforce
- Git

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Source: [Apply at jobs.ea.com](https://jobs.ea.com/fr_CA/careers/JobDetail/216152-Sr-Technical-Artist/216152?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply)
