# Staff Motion Designer, Gemini App

**Company**: Gemini App
**Location**: Mountain View, California, US
**Work arrangement**: onsite
**Experience**: staff
**Job type**: full-time
**Salary**: $178,000 USD - 265,000 USD + bonus + equity + benefits
**Category**: Design
**Industry**: Technology

**Apply**: https://job-boards.greenhouse.io/deepmind/jobs/7609515
**Canonical**: https://yubhub.co/jobs/job_cc0868e1-8d7

## Description

Job Title: Staff Motion Designer

**About the Role**

As a Staff Motion Designer at Gemini App, you will be responsible for creating dynamic, living systems that feel responsive, intelligent, and distinctly Gemini. You will be a key member of the UX team, working at the frontier of human-AI interaction.

**Key Responsibilities**

- Lead horizontally as a central motion design authority across the Gemini App UX team, driving a cohesive and innovative motion language across multiple product surfaces.

- Conceptualize and execute highly artistic, boundary-pushing motion concepts that define new paradigms for interacting with AI.

- Translate far-reaching creative ideas into scalable, working motion systems and entirely new visual languages that other designers and engineers can leverage.

- Champion new workflows, actively experimenting with and integrating emerging workflows, including AI-assisted prototyping, to rapidly bring ideas to life.

- Collaborate deeply with cross-functional teams, serving as a critical bridge to Engineering, guiding the technical implementation of motion to ensure high-fidelity, performant execution in the final product.

- Build motion systems that transform abstract concepts into entirely new visual languages that bring user experiences to life.

- Invent the future of motion design, pushing the boundaries of how motion is integrated into software.

- Partner closely with software engineering teams to implement complex motion into production environments.

- Serve as a bridge between wild, unconstrained creativity and rigorous, working systems.

- Think broadly about motion systems, transforming abstract concepts into entirely new visual languages that bring user experiences to life.

- Act as a bridge between creative and technical stakeholders, articulating abstract motion concepts and systemic design principles.

**Requirements**

- Bachelor's degree in Design, Animation, Human-Computer Interaction, or a related field (or equivalent practical experience).

- Extensive experience as a motion designer, with a strong portfolio showcasing a high degree of artistic creativity, systemic thinking, and expertise in interactive motion.

- Expert-level proficiency in industry-standard motion and prototyping tools (e.g., After Effects, Cinema 4D, Rive, Lottie, Propie, etc.).

- Proven track record of successful cross-functional collaboration, specifically with software engineering teams to implement complex motion into production environments.

- Demonstrated ability to operate in a lead capacity, influencing horizontal design systems and driving visual direction across multiple teams.

- Strong interest or hands-on experience with AI-driven design tools, creative coding, or rapid prototyping through 'vibe coding.'

- Exceptional communication skills, with the ability to articulate abstract motion concepts and systemic design principles to both creative and technical stakeholders.

## Skills

### Required
- motion design
- AI-driven design tools
- creative coding
- rapid prototyping
- After Effects
- Cinema 4D
- Rive
- Lottie
- Propie

### Nice to have
- AI-assisted prototyping
- vibe coding
- systemic thinking
- expertise in interactive motion
