# Game Modes Software Engineer - EA SPORTS™ NHL

**Company**: Electronic Arts
**Location**: Vancouver, British Columbia
**Work arrangement**: hybrid
**Experience**: senior
**Job type**: temporary
**Category**: Engineering
**Industry**: Technology
**Ticker**: EA
**Wikidata**: https://www.wikidata.org/wiki/Q173941

**Apply**: https://jobs.ea.com/es_ES/careers/JobDetail/Software-Engineer/215808?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply
**Canonical**: https://yubhub.co/jobs/job_cb92a122-d60

## Description

Electronic Arts is seeking an experienced software engineer in the Modes area, focusing on improving scalability across platforms.

The successful candidate will develop and extend features in the game to facilitate user experiences that extend beyond twitch gameplay and contribute to a connected and socially interactive game experience.

Responsibilities:

- Develop and extend offline and online features.

- Implement a feature's core logic and flows.

- Monitor and address performance and stability impacts of features.

- Work with designers to gather requirements and propose technical solutions.

- Collaborate with a team of engineers and report to a team lead.

- Support functionality across platforms.

- Update technology, tools, and frameworks to accommodate each platform.

- Update features to be performant on different hardware.

Requirements:

- Proficiency with software engineering principles and architectural design.

- Proficiency with testing, debugging, and performance optimizations.

- Experience with client-server architectures, multi-threaded applications, and database technologies.

- Experience developing on multiple platforms.

- 3+ years of C++ software development.

- Experience in utilizing AI-assisted development tools.

Benefits:

- Competitive salary

- Comprehensive benefits package, including medical insurance, mental wellness support, pension plan, paid time off, family leave, free games, and more

- Opportunities for growth and professional development

- Flexible work arrangements, including hybrid model with 3 days in-studio and 2 days remote

## Skills

### Required
- C++
- software engineering
- architectural design
- testing
- debugging
- performance optimizations
- client-server architectures
- multi-threaded applications
- database technologies
- AI-assisted development tools

### Nice to have
- large-scale game engines
- Bachelor's degree in computer science or related field

---

Source: [Apply at jobs.ea.com](https://jobs.ea.com/es_ES/careers/JobDetail/Software-Engineer/215808?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply)
