# Artiste technique sénior·e - Personnages (Unreal)

**Company**: Ubisoft
**Location**: Montreal, QC
**Experience**: senior
**Job type**: full-time
**Category**: Game Development
**Industry**: Technology

**Apply**: https://jobs.smartrecruiters.com/Ubisoft2/744000158524371-artiste-technique-senior-e-personnages-unreal-?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply
**Canonical**: https://yubhub.co/jobs/job_c827ffcc-483

## Description

As a Senior Technical Artist - Characters (Unreal) at Ubisoft Montreal, you will be the technical expert for character creation, from concept receipt to integration into the game engine.

You will define how characters are produced in the project and set up the end-to-end production pipeline.

Your responsibilities include:

- Identifying technical needs related to character creation, rigging, mesh linking, detail levels, materials, and game engine integration

- Defining the technological vision for characters with technical directors and associate technical directors, aligning with artistic and animation visions

- Establishing the character production pipeline, including workflows, naming conventions, export steps, and validation stages

- Creating and communicating production standards for characters regarding resource structure, version tracking, rigging, skeletons, materials, and textures

- Developing or recommending tools for character artists, riggers, and animators, such as automation tools for exports, resource validation, rigging, and batch processing

- Optimising and fixing character resources considering geometry, draw calls, mesh linking cost, memory usage, and shader complexity

- Resolving complex character-related issues, including deformation quality, clothing and hair integration, and modular character systems

- Collaborating with animation and programming teams on character features and systems in-game, and updating associated project stakeholders and technical directors

- Documenting standards and tools, staying updated on character creation technologies, contributing to team coordination around common goals, and participating in specialty performance evaluations

## Skills

### Required
- Unreal Engine 5
- character creation
- rigging
- mesh linking
- game engine integration
- technical direction

### Nice to have
- Unreal Engine 4

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Source: [Apply at jobs.smartrecruiters.com](https://jobs.smartrecruiters.com/Ubisoft2/744000158524371-artiste-technique-senior-e-personnages-unreal-?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply)
