# Lead Engineer - Engineering Productivity

**Company**: Electronic Arts
**Location**: Manchester, Cheshire
**Work arrangement**: hybrid
**Experience**: senior
**Job type**: full-time
**Category**: Engineering
**Industry**: Technology
**Ticker**: EA
**Wikidata**: https://www.wikidata.org/wiki/Q173941

**Apply**: https://jobs.ea.com/pl_PL/careers/JobDetail/Senior-Software-Engineer-Tools-Technology-Transformation/215804?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply
**Canonical**: https://yubhub.co/jobs/job_c80f93dd-976

## Description

Electronic Arts is seeking a seasoned Lead Engineer to drive their technical evolution forward. The successful candidate will collaborate with the Technical Director to execute a studio-wide engineering productivity strategy by delivering advanced tooling, automation, and optimised workflows.

Responsibilities:

- Partner with the Technical Director to execute the studio's engineering productivity and workflow transformation strategy

- Improve creative feedback loops and authoring workflows to help reduce the time from idea to player value

- Leverage AI and automation to streamline engineering, content creation and operational workflows

- Develop and evolve build systems, CI/CD pipelines and engineering workflows that improve reliability, quality and release velocity

- Build and maintain highly visible dashboards and operational tooling that communicate the health of the product and the production pipeline

- Develop profiling, diagnostics and optimisation tooling that helps teams understand performance, memory and technical budgets across the game

- Work closely with client, engine, server, DevOps, QA, design, art and production teams to deliver improvements that benefit the entire studio

- Build strong technical partnerships with EA central technology teams and partner studios

- Promote engineering excellence through maintainable architecture, automation, knowledge sharing and continuous improvement

- Communicate clearly and effectively with team members and stakeholders

- Prioritise engineering initiatives by evaluating technical work against measurable ROIs

Requirements:

- Significant professional software engineering experience, ideally within games or another technically demanding industry

- Experience building engineering, production or operational tooling

- Strong software engineering fundamentals with the ability to work across a broad range of technologies

- Experience collaborating across disciplines including engineering, design, art and production

- Experience taking ownership of ambiguous technical problems and turning ideas into practical, adopted solutions

- Ability to rapidly learn new technologies, tools, and programming languages

- Excellent communication and collaboration skills

Benefits:

- Comprehensive approach to benefits programs, focusing on physical, emotional, financial, professional, and social well-being

- Locally tailored packages may include healthcare, mental health support, retirement savings, paid and family leaves, free games, and more

## Skills

### Required
- software engineering
- tooling
- automation
- CI/CD pipelines
- engineering workflows
- profiling
- diagnostics
- optimisation

### Nice to have
- C++
- scripting languages
- web technologies
- live service games
- game engines
- proprietary technology
- content creation pipelines
- build systems
- release automation
- performance analysis tools
- mentoring engineers
- technical initiatives

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Source: [Apply at jobs.ea.com](https://jobs.ea.com/pl_PL/careers/JobDetail/Senior-Software-Engineer-Tools-Technology-Transformation/215804?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply)
