# Presentation Software Engineer - EA SPORTS™ FC

**Company**: Electronic Arts
**Location**: Vancouver, British Columbia
**Work arrangement**: hybrid
**Experience**: senior
**Job type**: full-time
**Category**: Engineering
**Industry**: Technology
**Ticker**: EA
**Wikidata**: https://www.wikidata.org/wiki/Q173941

**Apply**: https://jobs.ea.com/sv_SE/careers/JobDetail/Presentation-Software-Engineer-FC/216023?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply
**Canonical**: https://yubhub.co/jobs/job_c669b226-cb2

## Description

Electronic Arts creates entertainment that inspires players and fans worldwide. EA SPORTS™ is one of the most iconic brands in entertainment, connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.

As a Presentation Software Engineer, you will work with designers to orchestrate the camera, choreography, audio, overlays, and the tools to support those systems. You will be involved in the end-to-end feature development process from architecture design, implementation, debugging, and tuning on multiple platforms and devices, working on complex problems with designers, content creators, and other engineers.

Your Responsibilities:

- Bring the vision of the artists and designers to life.

- Design and write the C++ code and engine scripts that run the visual presentation of the game, incorporating and adapting existing libraries and writing custom code as needed.

- Design, architect, and document technical designs for Presentation systems.

- Work with a proprietary engine to develop stable, scalable, efficient, and shareable code.

- Support and collaborate with content creators across different game development disciplines.

- Proper use of common software engineering design patterns and paradigms.

Your Qualifications:

- Bachelor's degree in Computer Science, related field, or equivalent training and professional experience.

- 6+ Years of C++ and experience in object-oriented design and implementation.

- Game engine experience (Unity/Unreal).

- Knowledge of good software programming practices.

- 3+ years of experience in scripting languages (Python, Lua) and interpreted languages (C#).

- Experience with source control systems.

## Skills

### Required
- C++
- object-oriented design
- game engine
- software engineering
- Python
- Lua
- C#
- source control systems

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Source: [Apply at jobs.ea.com](https://jobs.ea.com/sv_SE/careers/JobDetail/Presentation-Software-Engineer-FC/216023?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply)
