# Product Designer (Staff/Principal-level)

**Company**: Synthesia
**Location**: Europe
**Work arrangement**: remote
**Experience**: staff
**Job type**: Full time
**Category**: Design
**Industry**: Technology
**Wikidata**: https://www.wikidata.org/wiki/Q12057983

**Apply**: https://jobs.ashbyhq.com/synthesia/f8c7ceb6-d0a1-498e-bc51-5094b8e368fb?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply
**Canonical**: https://yubhub.co/jobs/job_c4d133c0-f50

## Description

We're looking for a Staff/Principal Product Designer to lead design for Synthesia's core creation and editing experience. This area is central to redefining how video is created: removing the need for traditional editing while increasing the quality and consistency of what customers can produce.

You'll operate as a senior IC: setting direction, influencing roadmap decisions, shaping bets with Product and Engineering leaders, and raising the craft bar across the entire creation experience. We're building a video creation platform for everyone, not a specialist tool.

Key responsibilities include:

- Designing canvas + timeline/editor workflows that feel approachable on the surface and powerful in depth.

- Creating repeatable interaction patterns that scale across the creation experience and help users build a consistent mental model.

- Improving creation quality through better structure, guidance, and feedback loops while users are building content.

- Enabling collaboration and iteration inside the editor (reviews, handoffs, reusable patterns, consistency).

In this role, you will:

- Own major creation/editor bets end-to-end, from problem framing to shipped outcomes and iteration.

- Set a design vision for key parts of the editor, and influence adjacent product surfaces to stay coherent.

- Partner closely with Product and Engineering to define **what “great” looks like** (principles, quality bar, success metrics) and then drive toward it.

- Prototype and test interaction models quickly (and know when high-fidelity matters).

- Raise the bar on craft: interaction design, UI quality, systems thinking, and consistency across the creation experience.

You should apply if you bring significant experience designing complex, high-usage product surfaces (creation tools, editors, collaboration/canvas-based products). Strong craft in interaction design and UI, and a track record of shipping work that measurably improves the product experience.

## Skills

### Required
- product design
- interaction design
- UI design
- systems thinking
- collaboration
- iteration

### Nice to have
- AI video platform
- video creation
- _denim engineering
- design leadership

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Source: [Apply at jobs.ashbyhq.com](https://jobs.ashbyhq.com/synthesia/f8c7ceb6-d0a1-498e-bc51-5094b8e368fb?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply)
