# Character Artist - EA Sports FC

**Company**: Electronic Arts
**Location**: Vancouver, British Columbia
**Work arrangement**: hybrid
**Experience**: senior
**Job type**: temporary
**Category**: Design
**Industry**: Technology
**Ticker**: EA
**Wikidata**: https://www.wikidata.org/wiki/Q173941

**Apply**: https://jobs.ea.com/it_IT/careers/JobDetail/Character-Artist-II-EA-Sports-FC/215666?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply
**Canonical**: https://yubhub.co/jobs/job_c2ab5594-61b

## Description

We are seeking a Character Artist to join our EA SPORTS FC team. As a Character Artist, you will play a crucial role in creating the cast of characters that populate the game universe.

The EA SPORTS ART team is a global community of content creators covering Characters, Environments, Lighting, Project Management, Technical Art, and Visual Effects. We push visual boundaries and create leading-edge content for our broad portfolio of sports titles.

Responsibilities:

- Create amazing character models based on scan data, photo references, or traditional 3D means

- Develop high-fidelity 3D models and textures for characters and accessories

- Collaborate with the development team to ensure seamless integration of character assets

Qualifications:

- 3+ years of industry experience in character creation production

- Expertise in 3D modeling, sculpting, and texturing techniques

- Proficiency in Maya, Z-Brush, and Photoshop

- Knowledge of PBR texture/material workflows and physical materials

- Experience with content-driven game engines (e.g., Unreal, Frostbite, Unity)

Benefits:

- Competitive salary

- Comprehensive benefits package, including health insurance, mental health support, retirement savings, paid time off, and family leave

- Opportunities for growth and professional development

At Electronic Arts, we value diversity and inclusion. We are an equal opportunities employer and welcome applications from all qualified candidates.

## Skills

### Required
- 3D modeling
- sculpting
- texturing
- Maya
- Z-Brush
- Photoshop
- PBR texture/material workflows
- content-driven game engines

### Nice to have
- Substance Painter
- Designer
- Unreal
- Frostbite
- Unity

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Source: [Apply at jobs.ea.com](https://jobs.ea.com/it_IT/careers/JobDetail/Character-Artist-II-EA-Sports-FC/215666?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply)
