# Cinematic Animator

**Company**: Electronic Arts
**Location**: Stockholm
**Work arrangement**: hybrid
**Experience**: senior
**Job type**: full-time
**Category**: Design
**Industry**: Technology
**Ticker**: EA
**Wikidata**: https://www.wikidata.org/wiki/Q173941

**Apply**: https://jobs.ea.com/en_US/careers/JobDetail/Cinematics-Animator/212942?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply
**Canonical**: https://yubhub.co/jobs/job_c06b7c34-49d

## Description

We are looking for an experienced Animator for our cinematic animation department with expertise in creating AAA-quality cinematics, in-game presentation and other narrative driven gameplay.

## What you'll do

The ideal candidate has over 5 years of experience in animation, ideally working on cinematics and narrative moments in gameplay. The ability to quickly learn our workflows and pipeline in an efficient, self-motivated manner is essential.

- Delivers content that demonstrates an expert understanding of animation principles, applied consistently.

- Works closely with design to create immersive cinematics with seamless transitions to and from gameplay.

## What you need

- Expert knowledge of mocap data animation and authoring in Motionbuilder and Maya.

## Skills

### Required
- mocap data animation
- Motionbuilder
- Maya

### Nice to have
- cinematic production
- advanced level of implementation experienced in engines

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Source: [Apply at jobs.ea.com](https://jobs.ea.com/en_US/careers/JobDetail/Cinematics-Animator/212942?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply)
