# Senior Technical Animator

**Company**: Electronic Arts
**Work arrangement**: hybrid
**Experience**: senior
**Job type**: full-time
**Category**: IT
**Industry**: Technology
**Ticker**: EA
**Wikidata**: https://www.wikidata.org/wiki/Q173941

**Apply**: https://jobs.ea.com/sv_SE/careers/JobDetail/Senior-Technical-Animator/215418?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply
**Canonical**: https://yubhub.co/jobs/job_bbd2c826-4bc

## Description

At Full Circle, we're redefining what it means to create and play together. We are the studio behind _skate._ ™, an online, free-to-play skateboarding sandbox set in an ever-evolving world. With cross-play and cross-progression, _skate._ moves with you wherever you play. Creativity, connection, and self-expression are at the heart of what we do.

We are looking for a Senior Technical Animator to join our team. As a Senior Technical Animator, you will report to the Animation Director and work on implementing animation content using EA's proprietary Frostbite engine & editor. You will collaborate with the animation team, Animation Software Engineers, and the Animation Director to solve and implement animation system challenges.

Responsibilities:

- Work with the animation team to implement animation content using EA's proprietary Frostbite engine & editor

- Work with the Animation Software Engineers, together with the Animation Director, to solve and implement animation system challenges using EA's proprietary Frostbite engine & editor

- Ensure that the animation team can achieve a high level of fluidity and believability with the animations at run time

- Ensure that the responsiveness and overall design of the character motions conform to the goals of the design team

- Proactive in problem identification and forging solutions

- Help to design and coordinate the animation workloads for the project (from a more technical perspective)

- Help to establish efficient pipelines and procedures

- Define and estimate tasks

Qualifications:

- 5+ years experience using proprietary animation tools and setting up animation state machines with an established game engine

- Experience working on at least 2 AAA titles

- Experience working on at least one title that shows more advanced locomotion/animation techniques

- In-depth experience working with core animation implementation techniques

- Experience working with both animation-driven and physics-driven gameplay systems

- Experience working with node-based expressions

- A understanding of animation principles and anatomy

- Experience working on sizeable animation related challenges

- Cross discipline collaboration with multiple disciplines including designers and software engineers

Benefits:

- Competitive salary

- Comprehensive benefits package

- Opportunities for career growth and development

## Skills

### Required
- Frostbite engine
- animation state machines
- game engine
- animation implementation techniques
- node-based expressions
- animation principles
- anatomy

### Nice to have
- Motion Synthesis
- motion editor
- key-frame animator
- Maya
- Motion Builder
- MEL
- Python
- C#
- C++

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Source: [Apply at jobs.ea.com](https://jobs.ea.com/sv_SE/careers/JobDetail/Senior-Technical-Animator/215418?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply)
