# Animateur-trice jouabilité sénior (première personne) - [Far Cry]

**Company**: Ubisoft
**Location**: Montreal, QC
**Experience**: senior
**Job type**: full-time
**Category**: Game Development
**Industry**: Technology

**Apply**: https://jobs.smartrecruiters.com/Ubisoft2/744000155796190-animateur-trice-jouabilite-senior-premiere-personne-far-cry-?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply
**Canonical**: https://yubhub.co/jobs/job_bb47b414-33e

## Description

As a Senior Playability Animator (First Person) at Ubisoft Montreal, you will be responsible for creating animations and animation systems for the main character in first-person view (FPS).

You will:

- Create first-person animations aligned with the visual language defined by the animation direction and game design constraints.

- Produce high-quality animations using keyframe animation, based on various video references.

- Process and enhance motion capture data used as a basis for certain animation systems.

- Adjust animation data with great precision, taking into account game engine requirements.

- Export and integrate animations according to technical guidelines, in collaboration with technical direction, technical animation, programming, and design.

- Test, analyse, and revise animation systems directly in-game.

- Collaborate closely with animators, animation direction, programming, and design to deliver work that meets quality and deadline objectives.

- Take responsibility for the final in-game feel, a key criterion for evaluating animation quality.

Qualifications:

- Solid experience in playability animation for video games.

- Confirmed expertise in 3C animation and first-person (FPS) animation systems.

- Excellent mastery of motion capture data processing.

- Keen eye for detail and high visual quality standards.

- Collaborative and open approach, favouring finding compromises in complex situations.

- Ability to be flexible and manage production-related adjustments.

- Good understanding of technical constraints related to integration into a game engine.

- Ease of working in a multidisciplinary environment, respecting artistic and technical visions.

- Knowledge of MotionBuilder is considered an asset.

- Participation in a published AAA game is a plus.

What to send us:

- Your CV highlighting your skills and experience.

- A portfolio of your best animation achievements, including links or relevant examples of first-person work.

## Skills

### Required
- 3C animation
- first-person animation systems
- motion capture data processing
- keyframe animation
- game engine integration

### Nice to have
- MotionBuilder
- AAA game development

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Source: [Apply at jobs.smartrecruiters.com](https://jobs.smartrecruiters.com/Ubisoft2/744000155796190-animateur-trice-jouabilite-senior-premiere-personne-far-cry-?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply)
