# Senior Animator

**Company**: Electronic Arts
**Work arrangement**: hybrid
**Experience**: senior
**Job type**: full-time
**Category**: Design
**Industry**: Technology
**Ticker**: EA
**Wikidata**: https://www.wikidata.org/wiki/Q173941

**Apply**: https://jobs.ea.com/zh_CN/careers/JobDetail/Senior-Animator/216091?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply
**Canonical**: https://yubhub.co/jobs/job_b4c0d443-043

## Description

We are seeking a highly skilled Senior Animator to join our Research & Engineering team at Electronic Arts. As a Senior Animator, you will be responsible for creating high-quality gameplay animation and establishing animation quality standards. You will collaborate with cross-functional teams to define animation styles, motion languages, and production standards.

Responsibilities:

- Create high-quality gameplay animation across various aspects such as locomotion, traversal, combat, reactions, interactions, and character performance.

- Establish animation quality standards, movement principles, and production standards, while providing mentorship and craft direction.

- Partner with Art Direction and Design to define posing, timing, weight, impact, responsiveness, and gameplay readability.

- Support playable demos and vertical slices by taking animation from early exploration to polished in-engine implementation.

- Collaborate with Technical Animation and Engineering on runtime animation systems, state machines, blending, procedural solutions, and scalable workflows.

- Help define the project's animation style and motion language, ensuring character movement and interaction feel cohesive with the overall visual direction, character personality, and gameplay goals.

- Lead animation reviews across internal and external production, ensuring work consistently meets the established creative and technical quality bar.

Qualifications:

- Demonstrated experience in AAA game development with 8+ years of professional animation experience and shipped console or PC titles.

- Strong demo reel showing high-quality gameplay animation, locomotion, combat, reactions, and character performance.

- Experience with standard tools such as Maya, Blender, ZBrush, Substance 3D, Marvelous Designer, or comparable software.

- Experience working in Unreal, Unity, Frostbite, or another modern proprietary engine.

- Experience mentoring animators, leading animation reviews, and providing craft direction is expected; experience managing small internal or external animation teams is a strong plus.

- Expert understanding of animation fundamentals including posing, timing, spacing, weight, impact, and motion clarity.

- Strong experience implementing animation directly in a real-time game engine, including state machines, blending, motion matching, IK, or comparable runtime systems.

- Strong understanding of how animation supports gameplay responsiveness, readability, camera, controls, and player feedback.

- Experience adapting animation across different game genres, including action-focused experiences, character types, camera perspectives, and gameplay needs.

## Skills

### Required
- Maya
- Blender
- ZBrush
- Substance 3D
- Marvelous Designer
- Unreal
- Unity
- Frostbite

### Nice to have
- animation
- game development
- mentoring
- team management

---

Source: [Apply at jobs.ea.com](https://jobs.ea.com/zh_CN/careers/JobDetail/Senior-Animator/216091?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply)
