# Senior VFX Artist (Apex Legends)

**Company**: Electronic Arts
**Location**: Vancouver, BC
**Work arrangement**: hybrid
**Experience**: senior
**Job type**: full-time
**Category**: Design
**Industry**: Technology
**Ticker**: EA
**Wikidata**: https://www.wikidata.org/wiki/Q173941

**Apply**: https://jobs.ea.com/sv_SE/careers/JobDetail/Senior-VFX-Artist/214755?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply
**Canonical**: https://yubhub.co/jobs/job_b00c93d7-5de

## Description

Respawn Entertainment, an Academy Award-winning studio, is seeking a Senior VFX Artist to help lead the creation of high-impact real-time effects for Apex Legends.

In this role, you will create and implement VFX that bring Legends, weapons, and seasonal moments to life , reporting to the Senior VFX Director and collaborating closely with Art, Design, Animation, and Engineering to raise the visual quality bar across the game.

**Responsibilities**

- Create and implement high-quality real-time VFX for legend abilities, weapons, seasonal content, and gameplay moments , with a focus on delivering effects that feel visceral, impactful, and true to the intensity of Apex combat.

- Help define and maintain the visual quality bar for VFX across seasonal updates, weapon releases, character abilities, and gameplay moments.

- Lead VFX problem-solving for complex content, including visual polish, performance constraints, and technical issues across the content pipeline.

- Collaborate closely with Art, Design, Animation, and Engineering to develop effects that support gameplay, improve clarity, and strengthen the visual identity of Apex Legends.

- Provide feedback, mentorship, and craft guidance to other VFX artists, helping raise the quality and consistency of the team’s work.

- Contribute to visual direction and help evolve Apex’s real-time VFX language, supporting production planning to ensure work is scoped and delivered effectively.

**Qualifications**

- 5+ years of professional experience as a real-time VFX artist in the games industry.

- Strong portfolio of shipped in-game real-time VFX work; portfolio examples that showcase bombastic, gritty combat and VFX-driven player intensity are a strong plus.

- Proficiency with relevant DCC tools such as Maya, Houdini, Photoshop, or Substance Designer, and experience implementing your own work within a game engine or proprietary toolset.

- Experience mentoring, reviewing work, or helping guide other artists, with strong communication and collaboration skills across disciplines.

- Passion for making and playing games.

- Experience creating VFX for visceral, intense combat games is a plus.

- Experience with first-person games, sci-fi art direction, or live-service seasonal content is a plus.

- Shipped AAA game credit is a plus.

## Skills

### Required
- Maya
- Houdini
- Photoshop
- Substance Designer
- game engine

### Nice to have
- first-person games
- sci-fi art direction
- live-service seasonal content
- AAA game credit

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Source: [Apply at jobs.ea.com](https://jobs.ea.com/sv_SE/careers/JobDetail/Senior-VFX-Artist/214755?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply)
