# Principal Technical Director - Neural Rendering

**Company**: Electronic Arts
**Location**: Redwood City, California
**Work arrangement**: hybrid
**Experience**: executive
**Job type**: full-time
**Salary**: $204,600 - $287,500 CAD, $227,300 - $344,700 USD
**Category**: Engineering
**Industry**: Technology
**Ticker**: EA
**Wikidata**: https://www.wikidata.org/wiki/Q173941

**Apply**: https://jobs.ea.com/en_US/careers/JobDetail/Principal-Technical-Director-Neural-Rendering/216086?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply
**Canonical**: https://yubhub.co/jobs/job_af44e1ba-456

## Description

Electronic Arts is seeking a Principal Technical Director with deep and broad rendering experience to lead a group of rendering engineers and researchers within its Research & Engineering team.

The successful candidate will understand rendering end-to-end: its impact on production, on visuals, and on the quality of a game. They will also know the research landscape, including neural rendering, and have a clear view of how graphics must evolve to shape the future of game worlds and experiences.

Responsibilities:

- Lead a team of 8-10 rendering engineers and researchers.

- Work with the Head of R&D, Head of Architecture, Engine Director, and Principal Engineers to define the future direction of rendering.

- Bring new ideas, discuss, and implement solutions to some of the most complex rendering challenges.

- Guide applied research of novel rendering for use cases in games and game development pipelines.

- Drive the delivery of novel rendering technology in partnership with the Head of Development.

Qualifications:

- 20+ years of PC or console game programming experience, with shipped AAA games or having worked with a game engine such as Unity, Unreal, Frostbite, Godot, or similar technologies.

- Expertise in C++.

- Experience with leadership, preferably leading a rendering team.

- Advanced knowledge of real-time rendering.

- Some knowledge of machine learning techniques and their applications to graphics, such as neural rendering.

- Experience with agentic programming.

The role is hybrid, onsite three days a week, in Montreal, Vancouver, or Redwood City, and reports to the Vice President, Head of Research & Development.

The salary ranges for this role are:

- British Columbia: $204,600 - $287,500 CAD

- California: $227,300 - $344,700 USD

Benefits include paid time off, sick time, company holidays, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) or retirement plan, depending on the location.

## Skills

### Required
- C++
- real-time rendering
- machine learning
- neural rendering
- agentic programming
- Unity
- Unreal
- Frostbite
- Godot

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Source: [Apply at jobs.ea.com](https://jobs.ea.com/en_US/careers/JobDetail/Principal-Technical-Director-Neural-Rendering/216086?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply)
